49 lines
1.6 KiB
Lua
49 lines
1.6 KiB
Lua
--================================================================================================--
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--===== FUNCTIONS ==============================================================================--
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--================================================================================================--
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---Contains functions involving saving and loading data to and from files.
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---It uses the avatar name as the default file name.
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---
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---Data files can be found at `./minecraft/figura/stored_vars`
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data = {}
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---Sets if you are allowed to appear in `world.getPlayers()`.
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---
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---This is enabled by default.
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---@param bool boolean
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function data.allowTracking(bool) end
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---Completely removes the active data file.
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function data.deleteFile() end
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---Gets the name of the active data file.
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---@return string
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function data.getName() end
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---Returns if you are allowed to appear in `world.getPlayers()`.
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---@return boolean
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function data.hasTracking() end
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---Returns a value from the given key in the active data file.
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---Returns nil if the key does not exist.
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---@param key string
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---@return string|table|Vector
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function data.load(key) end
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---Returns a table containing all the saved variables in the active data file.
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---@return table<string, string|table|Vector>
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function data.loadAll() end
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---Removes the given key from the active data file.
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---@param key string
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function data.remove(key) end
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---Save a value in the active data file.
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---@param key string
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---@param value any
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function data.save(key, value) end
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---Makes a different file the active data file.
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---@param name string
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function data.setName(name) end
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