--================================================================================================-- --===== FUNCTIONS ==============================================================================-- --================================================================================================-- ---Contains functions involving saving and loading data to and from files. ---It uses the avatar name as the default file name. --- ---Data files can be found at `./minecraft/figura/stored_vars` data = {} ---Sets if you are allowed to appear in `world.getPlayers()`. --- ---This is enabled by default. ---@param bool boolean function data.allowTracking(bool) end ---Completely removes the active data file. function data.deleteFile() end ---Gets the name of the active data file. ---@return string function data.getName() end ---Returns if you are allowed to appear in `world.getPlayers()`. ---@return boolean function data.hasTracking() end ---Returns a value from the given key in the active data file. ---Returns nil if the key does not exist. ---@param key string ---@return string|table|Vector function data.load(key) end ---Returns a table containing all the saved variables in the active data file. ---@return table function data.loadAll() end ---Removes the given key from the active data file. ---@param key string function data.remove(key) end ---Save a value in the active data file. ---@param key string ---@param value any function data.save(key, value) end ---Makes a different file the active data file. ---@param name string function data.setName(name) end