obos-iso/.vscode/figura/data.lua

50 lines
1.6 KiB
Lua
Raw Normal View History

2023-08-08 00:07:25 -06:00
--================================================================================================--
--===== FUNCTIONS ==============================================================================--
--================================================================================================--
---Contains functions involving saving and loading data to and from files.
---It uses the avatar name as the default file name.
---
---Data files can be found at `./minecraft/figura/stored_vars`
data = {}
---Sets if you are allowed to appear in `world.getPlayers()`.
---
---This is enabled by default.
---@param bool boolean
function data.allowTracking(bool) end
---Completely removes the active data file.
function data.deleteFile() end
---Gets the name of the active data file.
---@return string
function data.getName() end
---Returns if you are allowed to appear in `world.getPlayers()`.
---@return boolean
function data.hasTracking() end
---Returns a value from the given key in the active data file.
---Returns nil if the key does not exist.
---@param key string
---@return string|table|Vector
function data.load(key) end
---Returns a table containing all the saved variables in the active data file.
---@return table<string, string|table|Vector>
function data.loadAll() end
---Removes the given key from the active data file.
---@param key string
function data.remove(key) end
---Save a value in the active data file.
---@param key string
---@param value any
function data.save(key, value) end
---Makes a different file the active data file.
---@param name string
function data.setName(name) end