Roguelike built in Kotlin, with Zircon/Amethyst
Find a file
2024-02-14 18:17:06 -07:00
bin/main wha? 2024-02-12 18:45:21 -07:00
config/detekt So much lint 2023-10-30 11:23:31 -06:00
gradle/wrapper Winning and losing views && Update Gradle and Kotlin 2023-10-28 14:24:38 -06:00
src/main So close to finishing the tileset I swear 2024-02-14 18:17:06 -07:00
.gitignore Update .gitignore 2023-10-29 12:41:38 -06:00
build.gradle.kts wha? 2024-02-12 18:45:21 -07:00
gradle.properties Bump amethyst and fix player duplication bug 2023-11-01 03:21:45 -06:00
gradlew we make da view 2023-10-28 13:37:01 -06:00
gradlew.bat Initial commit 2023-10-27 07:33:00 +00:00
LICENSE Typo 2023-10-29 23:53:50 -06:00
NOTES.md notes 2023-11-06 03:38:42 -07:00
README.md Update README.md 2024-02-12 18:48:30 -07:00
settings.gradle.kts we make da view 2023-10-28 13:37:01 -06:00
TODO.md Add some things to TODO.md 2024-02-14 17:50:49 -07:00

PotRogue

A WIP roguelike project built in Kotlin, utilizing Zircon.

Installation

  1. Make sure you have installed Java 20/21
  2. Clone this repo and run ./gradlew clean build || ~~Download the latest .jar in the Releases page Self-Hosted ForgeJo | ~~Mirror~~~~
  3. Navigate to the build/libs directory, and run the jar (make sure its executable!)
  4. Enjoy!