Roguelike built in Kotlin, with Zircon/Amethyst
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2023-10-29 14:23:14 -06:00
gradle/wrapper Winning and losing views && Update Gradle and Kotlin 2023-10-28 14:24:38 -06:00
src/main shuf 2023-10-29 14:23:14 -06:00
.gitignore Update .gitignore 2023-10-29 12:41:38 -06:00
build.gradle.kts Config & Refactor 2023-10-29 13:22:39 -06:00
gradle.properties Player move! 2023-10-29 02:24:00 -06:00
gradlew we make da view 2023-10-28 13:37:01 -06:00
gradlew.bat Initial commit 2023-10-27 07:33:00 +00:00
LICENSE Update License 2023-10-29 12:43:37 -06:00
README.md Player move! 2023-10-29 02:24:00 -06:00
settings.gradle.kts we make da view 2023-10-28 13:37:01 -06:00

PotRogue

A WIP, opensource, roguelike project built in Kotlin, utilizing Zircon.

The plan is to be able to self-contain the entire game on a DVD/Blue-Ray once "completed." thatd be so cool and so epic.

Big help from The Hexworks Tutorial, which helped me understand the basics of zircon, much of this code will be heavily transformed once complete.