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nelle 2023-07-30 18:27:37 -06:00
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<title>Ouroboros</title> <title>Ouroboros</title>
<link rel="stylesheet" href="mybulma/css/mystyles.css"> <link rel="stylesheet" href="mybulma/css/mystyles.css">
<style> <style>
.ascii-art { .ascii-art {
font-family: monospace; font-family: monospace;
white-space: pre; white-space: pre;
} }
a:link {
color: #8bd5ca;
}
a:visited {
color: #8aadf4;
}
a:hover {
color: #91d7e3;
}
a:active {
color: #7dc4e4;
}
</style> </style>
</head> </head>
<body> <body>
@ -40,6 +55,19 @@
⠀⠀⠀⠀⠀⠀⠀⠈⠙⠛⠾⣧⣼⣟⣉⣿⣉⣻⣧⡿⠟⠋⠁⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠈⠙⠛⠾⣧⣼⣟⣉⣿⣉⣻⣧⡿⠟⠋⠁⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⠉⠉⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⠉⠉⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
</a></div> </a></div>
<br>
<p>brain genuinely not working with me so instead of thinking of a design, im just gonna write the links down for now:</p>
<br>
<a href="https://git.ouroboros.group"><u>ForgeJo</u></a>
<br>
<a href="https://ouroboros.gay"><u>Ouroboros.Gay - Fediverse</u></a>
<br>
<a href="https://ak.ouroboros.gay"><u>Ouroboros.Gay - Fediverse (Akkoma Version)</u></a>
<br>
<a href="https://up.ouroboros.group"><u>Uptime Kuma</u></a>
<br>
<a href="https://limepot.xyz"><u>limepot.xyz - Personal Website</u></a>
</center> </center>
</div> </div>
</section> </section>

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/**
Create an error from multiple errors.
*/
declare class AggregateError<T extends Error = Error> extends Error implements Iterable<T> {
readonly name: 'AggregateError';
/**
@param errors - If a string, a new `Error` is created with the string as the error message. If a non-Error object, a new `Error` is created with all properties from the object copied over.
@returns An Error that is also an [`Iterable`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Iterators_and_Generators#Iterables) for the individual errors.
@example
```
import AggregateError = require('aggregate-error');
const error = new AggregateError([new Error('foo'), 'bar', {message: 'baz'}]);
throw error;
// AggregateError:
// Error: foo
// at Object.<anonymous> (/Users/sindresorhus/dev/aggregate-error/example.js:3:33)
// Error: bar
// at Object.<anonymous> (/Users/sindresorhus/dev/aggregate-error/example.js:3:13)
// Error: baz
// at Object.<anonymous> (/Users/sindresorhus/dev/aggregate-error/example.js:3:13)
// at AggregateError (/Users/sindresorhus/dev/aggregate-error/index.js:19:3)
// at Object.<anonymous> (/Users/sindresorhus/dev/aggregate-error/example.js:3:13)
// at Module._compile (module.js:556:32)
// at Object.Module._extensions..js (module.js:565:10)
// at Module.load (module.js:473:32)
// at tryModuleLoad (module.js:432:12)
// at Function.Module._load (module.js:424:3)
// at Module.runMain (module.js:590:10)
// at run (bootstrap_node.js:394:7)
// at startup (bootstrap_node.js:149:9)
for (const individualError of error) {
console.log(individualError);
}
//=> [Error: foo]
//=> [Error: bar]
//=> [Error: baz]
```
*/
constructor(errors: ReadonlyArray<T | {[key: string]: any} | string>);
[Symbol.iterator](): IterableIterator<T>;
}
export = AggregateError;

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'use strict';
const indentString = require('indent-string');
const cleanStack = require('clean-stack');
const cleanInternalStack = stack => stack.replace(/\s+at .*aggregate-error\/index.js:\d+:\d+\)?/g, '');
class AggregateError extends Error {
constructor(errors) {
if (!Array.isArray(errors)) {
throw new TypeError(`Expected input to be an Array, got ${typeof errors}`);
}
errors = [...errors].map(error => {
if (error instanceof Error) {
return error;
}
if (error !== null && typeof error === 'object') {
// Handle plain error objects with message property and/or possibly other metadata
return Object.assign(new Error(error.message), error);
}
return new Error(error);
});
let message = errors
.map(error => {
// The `stack` property is not standardized, so we can't assume it exists
return typeof error.stack === 'string' ? cleanInternalStack(cleanStack(error.stack)) : String(error);
})
.join('\n');
message = '\n' + indentString(message, 4);
super(message);
this.name = 'AggregateError';
Object.defineProperty(this, '_errors', {value: errors});
}
* [Symbol.iterator]() {
for (const error of this._errors) {
yield error;
}
}
}
module.exports = AggregateError;

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MIT License
Copyright (c) Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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{
"name": "aggregate-error",
"version": "3.1.0",
"description": "Create an error from multiple errors",
"license": "MIT",
"repository": "sindresorhus/aggregate-error",
"author": {
"name": "Sindre Sorhus",
"email": "sindresorhus@gmail.com",
"url": "sindresorhus.com"
},
"engines": {
"node": ">=8"
},
"scripts": {
"test": "xo && ava && tsd"
},
"files": [
"index.js",
"index.d.ts"
],
"keywords": [
"aggregate",
"error",
"combine",
"multiple",
"many",
"collection",
"iterable",
"iterator"
],
"dependencies": {
"clean-stack": "^2.0.0",
"indent-string": "^4.0.0"
},
"devDependencies": {
"ava": "^2.4.0",
"tsd": "^0.7.1",
"xo": "^0.25.3"
}
}

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# aggregate-error [![Build Status](https://travis-ci.org/sindresorhus/aggregate-error.svg?branch=master)](https://travis-ci.org/sindresorhus/aggregate-error)
> Create an error from multiple errors
## Install
```
$ npm install aggregate-error
```
## Usage
```js
const AggregateError = require('aggregate-error');
const error = new AggregateError([new Error('foo'), 'bar', {message: 'baz'}]);
throw error;
/*
AggregateError:
Error: foo
at Object.<anonymous> (/Users/sindresorhus/dev/aggregate-error/example.js:3:33)
Error: bar
at Object.<anonymous> (/Users/sindresorhus/dev/aggregate-error/example.js:3:13)
Error: baz
at Object.<anonymous> (/Users/sindresorhus/dev/aggregate-error/example.js:3:13)
at AggregateError (/Users/sindresorhus/dev/aggregate-error/index.js:19:3)
at Object.<anonymous> (/Users/sindresorhus/dev/aggregate-error/example.js:3:13)
at Module._compile (module.js:556:32)
at Object.Module._extensions..js (module.js:565:10)
at Module.load (module.js:473:32)
at tryModuleLoad (module.js:432:12)
at Function.Module._load (module.js:424:3)
at Module.runMain (module.js:590:10)
at run (bootstrap_node.js:394:7)
at startup (bootstrap_node.js:149:9)
*/
for (const individualError of error) {
console.log(individualError);
}
//=> [Error: foo]
//=> [Error: bar]
//=> [Error: baz]
```
## API
### AggregateError(errors)
Returns an `Error` that is also an [`Iterable`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Iterators_and_Generators#Iterables) for the individual errors.
#### errors
Type: `Array<Error|Object|string>`
If a string, a new `Error` is created with the string as the error message.<br>
If a non-Error object, a new `Error` is created with all properties from the object copied over.

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2.0.0
* Drop support for 0.10 and 0.12. They haven't been in travis but still,
since we _know_ we'll break with them now it's only polite to do a
major bump.

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Copyright (c) 2015, Rebecca Turner <me@re-becca.org>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

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aproba
======
A ridiculously light-weight function argument validator
```
var validate = require("aproba")
function myfunc(a, b, c) {
// `a` must be a string, `b` a number, `c` a function
validate('SNF', arguments) // [a,b,c] is also valid
}
myfunc('test', 23, function () {}) // ok
myfunc(123, 23, function () {}) // type error
myfunc('test', 23) // missing arg error
myfunc('test', 23, function () {}, true) // too many args error
```
Valid types are:
| type | description
| :--: | :----------
| * | matches any type
| A | `Array.isArray` OR an `arguments` object
| S | typeof == string
| N | typeof == number
| F | typeof == function
| O | typeof == object and not type A and not type E
| B | typeof == boolean
| E | `instanceof Error` OR `null` **(special: see below)**
| Z | == `null`
Validation failures throw one of three exception types, distinguished by a
`code` property of `EMISSINGARG`, `EINVALIDTYPE` or `ETOOMANYARGS`.
If you pass in an invalid type then it will throw with a code of
`EUNKNOWNTYPE`.
If an **error** argument is found and is not null then the remaining
arguments are optional. That is, if you say `ESO` then that's like using a
non-magical `E` in: `E|ESO|ZSO`.
### But I have optional arguments?!
You can provide more than one signature by separating them with pipes `|`.
If any signature matches the arguments then they'll be considered valid.
So for example, say you wanted to write a signature for
`fs.createWriteStream`. The docs for it describe it thusly:
```
fs.createWriteStream(path[, options])
```
This would be a signature of `SO|S`. That is, a string and and object, or
just a string.
Now, if you read the full `fs` docs, you'll see that actually path can ALSO
be a buffer. And options can be a string, that is:
```
path <String> | <Buffer>
options <String> | <Object>
```
To reproduce this you have to fully enumerate all of the possible
combinations and that implies a signature of `SO|SS|OO|OS|S|O`. The
awkwardness is a feature: It reminds you of the complexity you're adding to
your API when you do this sort of thing.
### Browser support
This has no dependencies and should work in browsers, though you'll have
noisier stack traces.
### Why this exists
I wanted a very simple argument validator. It needed to do two things:
1. Be more concise and easier to use than assertions
2. Not encourage an infinite bikeshed of DSLs
This is why types are specified by a single character and there's no such
thing as an optional argument.
This is not intended to validate user data. This is specifically about
asserting the interface of your functions.
If you need greater validation, I encourage you to write them by hand or
look elsewhere.

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'use strict'
module.exports = validate
function isArguments (thingy) {
return thingy != null && typeof thingy === 'object' && thingy.hasOwnProperty('callee')
}
const types = {
'*': {label: 'any', check: () => true},
A: {label: 'array', check: _ => Array.isArray(_) || isArguments(_)},
S: {label: 'string', check: _ => typeof _ === 'string'},
N: {label: 'number', check: _ => typeof _ === 'number'},
F: {label: 'function', check: _ => typeof _ === 'function'},
O: {label: 'object', check: _ => typeof _ === 'object' && _ != null && !types.A.check(_) && !types.E.check(_)},
B: {label: 'boolean', check: _ => typeof _ === 'boolean'},
E: {label: 'error', check: _ => _ instanceof Error},
Z: {label: 'null', check: _ => _ == null}
}
function addSchema (schema, arity) {
const group = arity[schema.length] = arity[schema.length] || []
if (group.indexOf(schema) === -1) group.push(schema)
}
function validate (rawSchemas, args) {
if (arguments.length !== 2) throw wrongNumberOfArgs(['SA'], arguments.length)
if (!rawSchemas) throw missingRequiredArg(0, 'rawSchemas')
if (!args) throw missingRequiredArg(1, 'args')
if (!types.S.check(rawSchemas)) throw invalidType(0, ['string'], rawSchemas)
if (!types.A.check(args)) throw invalidType(1, ['array'], args)
const schemas = rawSchemas.split('|')
const arity = {}
schemas.forEach(schema => {
for (let ii = 0; ii < schema.length; ++ii) {
const type = schema[ii]
if (!types[type]) throw unknownType(ii, type)
}
if (/E.*E/.test(schema)) throw moreThanOneError(schema)
addSchema(schema, arity)
if (/E/.test(schema)) {
addSchema(schema.replace(/E.*$/, 'E'), arity)
addSchema(schema.replace(/E/, 'Z'), arity)
if (schema.length === 1) addSchema('', arity)
}
})
let matching = arity[args.length]
if (!matching) {
throw wrongNumberOfArgs(Object.keys(arity), args.length)
}
for (let ii = 0; ii < args.length; ++ii) {
let newMatching = matching.filter(schema => {
const type = schema[ii]
const typeCheck = types[type].check
return typeCheck(args[ii])
})
if (!newMatching.length) {
const labels = matching.map(_ => types[_[ii]].label).filter(_ => _ != null)
throw invalidType(ii, labels, args[ii])
}
matching = newMatching
}
}
function missingRequiredArg (num) {
return newException('EMISSINGARG', 'Missing required argument #' + (num + 1))
}
function unknownType (num, type) {
return newException('EUNKNOWNTYPE', 'Unknown type ' + type + ' in argument #' + (num + 1))
}
function invalidType (num, expectedTypes, value) {
let valueType
Object.keys(types).forEach(typeCode => {
if (types[typeCode].check(value)) valueType = types[typeCode].label
})
return newException('EINVALIDTYPE', 'Argument #' + (num + 1) + ': Expected ' +
englishList(expectedTypes) + ' but got ' + valueType)
}
function englishList (list) {
return list.join(', ').replace(/, ([^,]+)$/, ' or $1')
}
function wrongNumberOfArgs (expected, got) {
const english = englishList(expected)
const args = expected.every(ex => ex.length === 1)
? 'argument'
: 'arguments'
return newException('EWRONGARGCOUNT', 'Expected ' + english + ' ' + args + ' but got ' + got)
}
function moreThanOneError (schema) {
return newException('ETOOMANYERRORTYPES',
'Only one error type per argument signature is allowed, more than one found in "' + schema + '"')
}
function newException (code, msg) {
const err = new Error(msg)
err.code = code
/* istanbul ignore else */
if (Error.captureStackTrace) Error.captureStackTrace(err, validate)
return err
}

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{
"name": "aproba",
"version": "2.0.0",
"description": "A ridiculously light-weight argument validator (now browser friendly)",
"main": "index.js",
"directories": {
"test": "test"
},
"dependencies": {},
"devDependencies": {
"standard": "^11.0.1",
"tap": "^12.0.1"
},
"files": [
"index.js"
],
"scripts": {
"pretest": "standard",
"test": "tap --100 -J test/*.js"
},
"repository": {
"type": "git",
"url": "https://github.com/iarna/aproba"
},
"keywords": [
"argument",
"validate"
],
"author": "Rebecca Turner <me@re-becca.org>",
"license": "ISC",
"bugs": {
"url": "https://github.com/iarna/aproba/issues"
},
"homepage": "https://github.com/iarna/aproba"
}

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Copyright (c) 2011 "Cowboy" Ben Alman
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

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# JavaScript Sync/Async forEach
An optionally-asynchronous forEach with an interesting interface.
## Getting Started
This code should work just fine in Node.js:
First, install the module with: `npm install async-foreach`
```javascript
var forEach = require('async-foreach').forEach;
forEach(["a", "b", "c"], function(item, index, arr) {
console.log("each", item, index, arr);
});
// logs:
// each a 0 ["a", "b", "c"]
// each b 1 ["a", "b", "c"]
// each c 2 ["a", "b", "c"]
```
Or in the browser:
```html
<script src="dist/ba-foreach.min.js"></script>
<script>
forEach(["a", "b", "c"], function(item, index, arr) {
console.log("each", item, index, arr);
});
// logs:
// each a 0 ["a", "b", "c"]
// each b 1 ["a", "b", "c"]
// each c 2 ["a", "b", "c"]
</script>
```
In the browser, you can attach the forEach method to any object.
```html
<script>
this.exports = Bocoup.utils;
</script>
<script src="dist/ba-foreach.min.js"></script>
<script>
Bocoup.utils.forEach(["a", "b", "c"], function(item, index, arr) {
console.log("each", item, index, arr);
});
// logs:
// each a 0 ["a", "b", "c"]
// each b 1 ["a", "b", "c"]
// each c 2 ["a", "b", "c"]
</script>
```
## The General Idea (Why I thought this was worth sharing)
The idea is to allow the callback to decide _at runtime_ whether the loop will be synchronous or asynchronous. By using `this` in a creative way (in situations where that value isn't already spoken for), an entire control API can be offered without over-complicating function signatures.
```javascript
forEach(arr, function(item, index) {
// Synchronous.
});
forEach(arr, function(item, index) {
// Only when `this.async` is called does iteration becomes asynchronous. The
// loop won't be continued until the `done` function is executed.
var done = this.async();
// Continue in one second.
setTimeout(done, 1000);
});
forEach(arr, function(item, index) {
// Break out of synchronous iteration early by returning false.
return index !== 1;
});
forEach(arr, function(item, index) {
// Break out of asynchronous iteration early...
var done = this.async();
// ...by passing false to the done function.
setTimeout(function() {
done(index !== 1);
});
});
```
## Examples
See the unit tests for more examples.
```javascript
// Generic "done" callback.
function allDone(notAborted, arr) {
console.log("done", notAborted, arr);
}
// Synchronous.
forEach(["a", "b", "c"], function(item, index, arr) {
console.log("each", item, index, arr);
}, allDone);
// logs:
// each a 0 ["a", "b", "c"]
// each b 1 ["a", "b", "c"]
// each c 2 ["a", "b", "c"]
// done true ["a", "b", "c"]
// Synchronous with early abort.
forEach(["a", "b", "c"], function(item, index, arr) {
console.log("each", item, index, arr);
if (item === "b") { return false; }
}, allDone);
// logs:
// each a 0 ["a", "b", "c"]
// each b 1 ["a", "b", "c"]
// done false ["a", "b", "c"]
// Asynchronous.
forEach(["a", "b", "c"], function(item, index, arr) {
console.log("each", item, index, arr);
var done = this.async();
setTimeout(function() {
done();
}, 500);
}, allDone);
// logs:
// each a 0 ["a", "b", "c"]
// each b 1 ["a", "b", "c"]
// each c 2 ["a", "b", "c"]
// done true ["a", "b", "c"]
// Asynchronous with early abort.
forEach(["a", "b", "c"], function(item, index, arr) {
console.log("each", item, index, arr);
var done = this.async();
setTimeout(function() {
done(item !== "b");
}, 500);
}, allDone);
// logs:
// each a 0 ["a", "b", "c"]
// each b 1 ["a", "b", "c"]
// done false ["a", "b", "c"]
// Not actually asynchronous.
forEach(["a", "b", "c"], function(item, index, arr) {
console.log("each", item, index, arr);
var done = this.async()
done();
}, allDone);
// logs:
// each a 0 ["a", "b", "c"]
// each b 1 ["a", "b", "c"]
// each c 2 ["a", "b", "c"]
// done true ["a", "b", "c"]
// Not actually asynchronous with early abort.
forEach(["a", "b", "c"], function(item, index, arr) {
console.log("each", item, index, arr);
var done = this.async();
done(item !== "b");
}, allDone);
// logs:
// each a 0 ["a", "b", "c"]
// each b 1 ["a", "b", "c"]
// done false ["a", "b", "c"]
```
## Contributing
In lieu of a formal styleguide, take care to maintain the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code using [grunt](https://github.com/cowboy/grunt).
_Also, please don't edit files in the "dist" subdirectory as they are generated via grunt. You'll find source code in the "lib" subdirectory!_
## Release History
04/29/2013
v0.1.3
Removed hard Node.js version dependency.
11/17/2011
v0.1.2
Adding sparse array support.
Invalid length properties are now sanitized.
This closes issue #1 (like a boss).
11/11/2011
v0.1.1
Refactored code to be much simpler. Yay for unit tests!
11/11/2011
v0.1.0
Initial Release.
## License
Copyright (c) 2012 "Cowboy" Ben Alman
Licensed under the MIT license.
<http://benalman.com/about/license/>

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/*global config:true, task:true*/
config.init({
pkg: '<json:package.json>',
meta: {
title: 'JavaScript Sync/Async forEach',
license: ['MIT'],
copyright: 'Copyright (c) 2012 "Cowboy" Ben Alman',
banner: '/* {{meta.title}} - v{{pkg.version}} - {{today "m/d/yyyy"}}\n' +
' * {{pkg.homepage}}\n' +
' * {{{meta.copyright}}}; Licensed {{join meta.license}} */'
},
concat: {
'dist/ba-foreach.js': ['<banner>', '<file_strip_banner:lib/foreach.js>']
},
min: {
'dist/ba-foreach.min.js': ['<banner>', 'dist/ba-foreach.js']
},
test: {
files: ['test/**/*.js']
},
lint: {
files: ['grunt.js', 'lib/**/*.js', 'test/**/*.js']
},
watch: {
files: '<config:lint.files>',
tasks: 'lint:files test:files'
},
jshint: {
options: {
curly: true,
eqeqeq: true,
immed: true,
latedef: true,
newcap: true,
noarg: true,
sub: true,
undef: true,
eqnull: true
},
globals: {
exports: true
}
},
uglify: {}
});
// Default task.
task.registerTask('default', 'lint:files test:files concat min');

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{
"author": "\"Cowboy\" Ben Alman (http://benalman.com/)",
"name": "async-foreach",
"description": "An optionally-asynchronous forEach with an interesting interface.",
"version": "0.1.3",
"homepage": "http://github.com/cowboy/javascript-sync-async-foreach",
"bugs": "https://github.com/cowboy/javascript-sync-async-foreach/issues",
"repository": {
"type": "git",
"url": "git://github.com/cowboy/javascript-sync-async-foreach.git"
},
"main": "lib/foreach",
"engines": {
"node": "*"
},
"keywords": [
"array",
"loop",
"sync",
"async",
"foreach"
],
"dependencies": {},
"devDependencies": {}
}

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MIT License
Copyright (c) 2013 Julian Gruber <julian@juliangruber.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# brace-expansion
[Brace expansion](https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html),
as known from sh/bash, in JavaScript.
[![build status](https://secure.travis-ci.org/juliangruber/brace-expansion.svg)](http://travis-ci.org/juliangruber/brace-expansion)
[![downloads](https://img.shields.io/npm/dm/brace-expansion.svg)](https://www.npmjs.org/package/brace-expansion)
[![Greenkeeper badge](https://badges.greenkeeper.io/juliangruber/brace-expansion.svg)](https://greenkeeper.io/)
[![testling badge](https://ci.testling.com/juliangruber/brace-expansion.png)](https://ci.testling.com/juliangruber/brace-expansion)
## Example
```js
var expand = require('brace-expansion');
expand('file-{a,b,c}.jpg')
// => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg']
expand('-v{,,}')
// => ['-v', '-v', '-v']
expand('file{0..2}.jpg')
// => ['file0.jpg', 'file1.jpg', 'file2.jpg']
expand('file-{a..c}.jpg')
// => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg']
expand('file{2..0}.jpg')
// => ['file2.jpg', 'file1.jpg', 'file0.jpg']
expand('file{0..4..2}.jpg')
// => ['file0.jpg', 'file2.jpg', 'file4.jpg']
expand('file-{a..e..2}.jpg')
// => ['file-a.jpg', 'file-c.jpg', 'file-e.jpg']
expand('file{00..10..5}.jpg')
// => ['file00.jpg', 'file05.jpg', 'file10.jpg']
expand('{{A..C},{a..c}}')
// => ['A', 'B', 'C', 'a', 'b', 'c']
expand('ppp{,config,oe{,conf}}')
// => ['ppp', 'pppconfig', 'pppoe', 'pppoeconf']
```
## API
```js
var expand = require('brace-expansion');
```
### var expanded = expand(str)
Return an array of all possible and valid expansions of `str`. If none are
found, `[str]` is returned.
Valid expansions are:
```js
/^(.*,)+(.+)?$/
// {a,b,...}
```
A comma separated list of options, like `{a,b}` or `{a,{b,c}}` or `{,a,}`.
```js
/^-?\d+\.\.-?\d+(\.\.-?\d+)?$/
// {x..y[..incr]}
```
A numeric sequence from `x` to `y` inclusive, with optional increment.
If `x` or `y` start with a leading `0`, all the numbers will be padded
to have equal length. Negative numbers and backwards iteration work too.
```js
/^-?\d+\.\.-?\d+(\.\.-?\d+)?$/
// {x..y[..incr]}
```
An alphabetic sequence from `x` to `y` inclusive, with optional increment.
`x` and `y` must be exactly one character, and if given, `incr` must be a
number.
For compatibility reasons, the string `${` is not eligible for brace expansion.
## Installation
With [npm](https://npmjs.org) do:
```bash
npm install brace-expansion
```
## Contributors
- [Julian Gruber](https://github.com/juliangruber)
- [Isaac Z. Schlueter](https://github.com/isaacs)
## Sponsors
This module is proudly supported by my [Sponsors](https://github.com/juliangruber/sponsors)!
Do you want to support modules like this to improve their quality, stability and weigh in on new features? Then please consider donating to my [Patreon](https://www.patreon.com/juliangruber). Not sure how much of my modules you're using? Try [feross/thanks](https://github.com/feross/thanks)!
## License
(MIT)
Copyright (c) 2013 Julian Gruber &lt;julian@juliangruber.com&gt;
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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var concatMap = require('concat-map');
var balanced = require('balanced-match');
module.exports = expandTop;
var escSlash = '\0SLASH'+Math.random()+'\0';
var escOpen = '\0OPEN'+Math.random()+'\0';
var escClose = '\0CLOSE'+Math.random()+'\0';
var escComma = '\0COMMA'+Math.random()+'\0';
var escPeriod = '\0PERIOD'+Math.random()+'\0';
function numeric(str) {
return parseInt(str, 10) == str
? parseInt(str, 10)
: str.charCodeAt(0);
}
function escapeBraces(str) {
return str.split('\\\\').join(escSlash)
.split('\\{').join(escOpen)
.split('\\}').join(escClose)
.split('\\,').join(escComma)
.split('\\.').join(escPeriod);
}
function unescapeBraces(str) {
return str.split(escSlash).join('\\')
.split(escOpen).join('{')
.split(escClose).join('}')
.split(escComma).join(',')
.split(escPeriod).join('.');
}
// Basically just str.split(","), but handling cases
// where we have nested braced sections, which should be
// treated as individual members, like {a,{b,c},d}
function parseCommaParts(str) {
if (!str)
return [''];
var parts = [];
var m = balanced('{', '}', str);
if (!m)
return str.split(',');
var pre = m.pre;
var body = m.body;
var post = m.post;
var p = pre.split(',');
p[p.length-1] += '{' + body + '}';
var postParts = parseCommaParts(post);
if (post.length) {
p[p.length-1] += postParts.shift();
p.push.apply(p, postParts);
}
parts.push.apply(parts, p);
return parts;
}
function expandTop(str) {
if (!str)
return [];
// I don't know why Bash 4.3 does this, but it does.
// Anything starting with {} will have the first two bytes preserved
// but *only* at the top level, so {},a}b will not expand to anything,
// but a{},b}c will be expanded to [a}c,abc].
// One could argue that this is a bug in Bash, but since the goal of
// this module is to match Bash's rules, we escape a leading {}
if (str.substr(0, 2) === '{}') {
str = '\\{\\}' + str.substr(2);
}
return expand(escapeBraces(str), true).map(unescapeBraces);
}
function identity(e) {
return e;
}
function embrace(str) {
return '{' + str + '}';
}
function isPadded(el) {
return /^-?0\d/.test(el);
}
function lte(i, y) {
return i <= y;
}
function gte(i, y) {
return i >= y;
}
function expand(str, isTop) {
var expansions = [];
var m = balanced('{', '}', str);
if (!m || /\$$/.test(m.pre)) return [str];
var isNumericSequence = /^-?\d+\.\.-?\d+(?:\.\.-?\d+)?$/.test(m.body);
var isAlphaSequence = /^[a-zA-Z]\.\.[a-zA-Z](?:\.\.-?\d+)?$/.test(m.body);
var isSequence = isNumericSequence || isAlphaSequence;
var isOptions = m.body.indexOf(',') >= 0;
if (!isSequence && !isOptions) {
// {a},b}
if (m.post.match(/,.*\}/)) {
str = m.pre + '{' + m.body + escClose + m.post;
return expand(str);
}
return [str];
}
var n;
if (isSequence) {
n = m.body.split(/\.\./);
} else {
n = parseCommaParts(m.body);
if (n.length === 1) {
// x{{a,b}}y ==> x{a}y x{b}y
n = expand(n[0], false).map(embrace);
if (n.length === 1) {
var post = m.post.length
? expand(m.post, false)
: [''];
return post.map(function(p) {
return m.pre + n[0] + p;
});
}
}
}
// at this point, n is the parts, and we know it's not a comma set
// with a single entry.
// no need to expand pre, since it is guaranteed to be free of brace-sets
var pre = m.pre;
var post = m.post.length
? expand(m.post, false)
: [''];
var N;
if (isSequence) {
var x = numeric(n[0]);
var y = numeric(n[1]);
var width = Math.max(n[0].length, n[1].length)
var incr = n.length == 3
? Math.abs(numeric(n[2]))
: 1;
var test = lte;
var reverse = y < x;
if (reverse) {
incr *= -1;
test = gte;
}
var pad = n.some(isPadded);
N = [];
for (var i = x; test(i, y); i += incr) {
var c;
if (isAlphaSequence) {
c = String.fromCharCode(i);
if (c === '\\')
c = '';
} else {
c = String(i);
if (pad) {
var need = width - c.length;
if (need > 0) {
var z = new Array(need + 1).join('0');
if (i < 0)
c = '-' + z + c.slice(1);
else
c = z + c;
}
}
}
N.push(c);
}
} else {
N = concatMap(n, function(el) { return expand(el, false) });
}
for (var j = 0; j < N.length; j++) {
for (var k = 0; k < post.length; k++) {
var expansion = pre + N[j] + post[k];
if (!isTop || isSequence || expansion)
expansions.push(expansion);
}
}
return expansions;
}

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{
"name": "brace-expansion",
"description": "Brace expansion as known from sh/bash",
"version": "1.1.11",
"repository": {
"type": "git",
"url": "git://github.com/juliangruber/brace-expansion.git"
},
"homepage": "https://github.com/juliangruber/brace-expansion",
"main": "index.js",
"scripts": {
"test": "tape test/*.js",
"gentest": "bash test/generate.sh",
"bench": "matcha test/perf/bench.js"
},
"dependencies": {
"balanced-match": "^1.0.0",
"concat-map": "0.0.1"
},
"devDependencies": {
"matcha": "^0.7.0",
"tape": "^4.6.0"
},
"keywords": [],
"author": {
"name": "Julian Gruber",
"email": "mail@juliangruber.com",
"url": "http://juliangruber.com"
},
"license": "MIT",
"testling": {
"files": "test/*.js",
"browsers": [
"ie/8..latest",
"firefox/20..latest",
"firefox/nightly",
"chrome/25..latest",
"chrome/canary",
"opera/12..latest",
"opera/next",
"safari/5.1..latest",
"ipad/6.0..latest",
"iphone/6.0..latest",
"android-browser/4.2..latest"
]
}
}

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/**
Basic foreground colors.
[More colors here.](https://github.com/chalk/chalk/blob/master/readme.md#256-and-truecolor-color-support)
*/
declare type ForegroundColor =
| 'black'
| 'red'
| 'green'
| 'yellow'
| 'blue'
| 'magenta'
| 'cyan'
| 'white'
| 'gray'
| 'grey'
| 'blackBright'
| 'redBright'
| 'greenBright'
| 'yellowBright'
| 'blueBright'
| 'magentaBright'
| 'cyanBright'
| 'whiteBright';
/**
Basic background colors.
[More colors here.](https://github.com/chalk/chalk/blob/master/readme.md#256-and-truecolor-color-support)
*/
declare type BackgroundColor =
| 'bgBlack'
| 'bgRed'
| 'bgGreen'
| 'bgYellow'
| 'bgBlue'
| 'bgMagenta'
| 'bgCyan'
| 'bgWhite'
| 'bgGray'
| 'bgGrey'
| 'bgBlackBright'
| 'bgRedBright'
| 'bgGreenBright'
| 'bgYellowBright'
| 'bgBlueBright'
| 'bgMagentaBright'
| 'bgCyanBright'
| 'bgWhiteBright';
/**
Basic colors.
[More colors here.](https://github.com/chalk/chalk/blob/master/readme.md#256-and-truecolor-color-support)
*/
declare type Color = ForegroundColor | BackgroundColor;
declare type Modifiers =
| 'reset'
| 'bold'
| 'dim'
| 'italic'
| 'underline'
| 'inverse'
| 'hidden'
| 'strikethrough'
| 'visible';
declare namespace chalk {
/**
Levels:
- `0` - All colors disabled.
- `1` - Basic 16 colors support.
- `2` - ANSI 256 colors support.
- `3` - Truecolor 16 million colors support.
*/
type Level = 0 | 1 | 2 | 3;
interface Options {
/**
Specify the color support for Chalk.
By default, color support is automatically detected based on the environment.
Levels:
- `0` - All colors disabled.
- `1` - Basic 16 colors support.
- `2` - ANSI 256 colors support.
- `3` - Truecolor 16 million colors support.
*/
level?: Level;
}
/**
Return a new Chalk instance.
*/
type Instance = new (options?: Options) => Chalk;
/**
Detect whether the terminal supports color.
*/
interface ColorSupport {
/**
The color level used by Chalk.
*/
level: Level;
/**
Return whether Chalk supports basic 16 colors.
*/
hasBasic: boolean;
/**
Return whether Chalk supports ANSI 256 colors.
*/
has256: boolean;
/**
Return whether Chalk supports Truecolor 16 million colors.
*/
has16m: boolean;
}
interface ChalkFunction {
/**
Use a template string.
@remarks Template literals are unsupported for nested calls (see [issue #341](https://github.com/chalk/chalk/issues/341))
@example
```
import chalk = require('chalk');
log(chalk`
CPU: {red ${cpu.totalPercent}%}
RAM: {green ${ram.used / ram.total * 100}%}
DISK: {rgb(255,131,0) ${disk.used / disk.total * 100}%}
`);
```
@example
```
import chalk = require('chalk');
log(chalk.red.bgBlack`2 + 3 = {bold ${2 + 3}}`)
```
*/
(text: TemplateStringsArray, ...placeholders: unknown[]): string;
(...text: unknown[]): string;
}
interface Chalk extends ChalkFunction {
/**
Return a new Chalk instance.
*/
Instance: Instance;
/**
The color support for Chalk.
By default, color support is automatically detected based on the environment.
Levels:
- `0` - All colors disabled.
- `1` - Basic 16 colors support.
- `2` - ANSI 256 colors support.
- `3` - Truecolor 16 million colors support.
*/
level: Level;
/**
Use HEX value to set text color.
@param color - Hexadecimal value representing the desired color.
@example
```
import chalk = require('chalk');
chalk.hex('#DEADED');
```
*/
hex(color: string): Chalk;
/**
Use keyword color value to set text color.
@param color - Keyword value representing the desired color.
@example
```
import chalk = require('chalk');
chalk.keyword('orange');
```
*/
keyword(color: string): Chalk;
/**
Use RGB values to set text color.
*/
rgb(red: number, green: number, blue: number): Chalk;
/**
Use HSL values to set text color.
*/
hsl(hue: number, saturation: number, lightness: number): Chalk;
/**
Use HSV values to set text color.
*/
hsv(hue: number, saturation: number, value: number): Chalk;
/**
Use HWB values to set text color.
*/
hwb(hue: number, whiteness: number, blackness: number): Chalk;
/**
Use a [Select/Set Graphic Rendition](https://en.wikipedia.org/wiki/ANSI_escape_code#SGR_parameters) (SGR) [color code number](https://en.wikipedia.org/wiki/ANSI_escape_code#3/4_bit) to set text color.
30 <= code && code < 38 || 90 <= code && code < 98
For example, 31 for red, 91 for redBright.
*/
ansi(code: number): Chalk;
/**
Use a [8-bit unsigned number](https://en.wikipedia.org/wiki/ANSI_escape_code#8-bit) to set text color.
*/
ansi256(index: number): Chalk;
/**
Use HEX value to set background color.
@param color - Hexadecimal value representing the desired color.
@example
```
import chalk = require('chalk');
chalk.bgHex('#DEADED');
```
*/
bgHex(color: string): Chalk;
/**
Use keyword color value to set background color.
@param color - Keyword value representing the desired color.
@example
```
import chalk = require('chalk');
chalk.bgKeyword('orange');
```
*/
bgKeyword(color: string): Chalk;
/**
Use RGB values to set background color.
*/
bgRgb(red: number, green: number, blue: number): Chalk;
/**
Use HSL values to set background color.
*/
bgHsl(hue: number, saturation: number, lightness: number): Chalk;
/**
Use HSV values to set background color.
*/
bgHsv(hue: number, saturation: number, value: number): Chalk;
/**
Use HWB values to set background color.
*/
bgHwb(hue: number, whiteness: number, blackness: number): Chalk;
/**
Use a [Select/Set Graphic Rendition](https://en.wikipedia.org/wiki/ANSI_escape_code#SGR_parameters) (SGR) [color code number](https://en.wikipedia.org/wiki/ANSI_escape_code#3/4_bit) to set background color.
30 <= code && code < 38 || 90 <= code && code < 98
For example, 31 for red, 91 for redBright.
Use the foreground code, not the background code (for example, not 41, nor 101).
*/
bgAnsi(code: number): Chalk;
/**
Use a [8-bit unsigned number](https://en.wikipedia.org/wiki/ANSI_escape_code#8-bit) to set background color.
*/
bgAnsi256(index: number): Chalk;
/**
Modifier: Resets the current color chain.
*/
readonly reset: Chalk;
/**
Modifier: Make text bold.
*/
readonly bold: Chalk;
/**
Modifier: Emitting only a small amount of light.
*/
readonly dim: Chalk;
/**
Modifier: Make text italic. (Not widely supported)
*/
readonly italic: Chalk;
/**
Modifier: Make text underline. (Not widely supported)
*/
readonly underline: Chalk;
/**
Modifier: Inverse background and foreground colors.
*/
readonly inverse: Chalk;
/**
Modifier: Prints the text, but makes it invisible.
*/
readonly hidden: Chalk;
/**
Modifier: Puts a horizontal line through the center of the text. (Not widely supported)
*/
readonly strikethrough: Chalk;
/**
Modifier: Prints the text only when Chalk has a color support level > 0.
Can be useful for things that are purely cosmetic.
*/
readonly visible: Chalk;
readonly black: Chalk;
readonly red: Chalk;
readonly green: Chalk;
readonly yellow: Chalk;
readonly blue: Chalk;
readonly magenta: Chalk;
readonly cyan: Chalk;
readonly white: Chalk;
/*
Alias for `blackBright`.
*/
readonly gray: Chalk;
/*
Alias for `blackBright`.
*/
readonly grey: Chalk;
readonly blackBright: Chalk;
readonly redBright: Chalk;
readonly greenBright: Chalk;
readonly yellowBright: Chalk;
readonly blueBright: Chalk;
readonly magentaBright: Chalk;
readonly cyanBright: Chalk;
readonly whiteBright: Chalk;
readonly bgBlack: Chalk;
readonly bgRed: Chalk;
readonly bgGreen: Chalk;
readonly bgYellow: Chalk;
readonly bgBlue: Chalk;
readonly bgMagenta: Chalk;
readonly bgCyan: Chalk;
readonly bgWhite: Chalk;
/*
Alias for `bgBlackBright`.
*/
readonly bgGray: Chalk;
/*
Alias for `bgBlackBright`.
*/
readonly bgGrey: Chalk;
readonly bgBlackBright: Chalk;
readonly bgRedBright: Chalk;
readonly bgGreenBright: Chalk;
readonly bgYellowBright: Chalk;
readonly bgBlueBright: Chalk;
readonly bgMagentaBright: Chalk;
readonly bgCyanBright: Chalk;
readonly bgWhiteBright: Chalk;
}
}
/**
Main Chalk object that allows to chain styles together.
Call the last one as a method with a string argument.
Order doesn't matter, and later styles take precedent in case of a conflict.
This simply means that `chalk.red.yellow.green` is equivalent to `chalk.green`.
*/
declare const chalk: chalk.Chalk & chalk.ChalkFunction & {
supportsColor: chalk.ColorSupport | false;
Level: chalk.Level;
Color: Color;
ForegroundColor: ForegroundColor;
BackgroundColor: BackgroundColor;
Modifiers: Modifiers;
stderr: chalk.Chalk & {supportsColor: chalk.ColorSupport | false};
};
export = chalk;

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MIT License
Copyright (c) Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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{
"name": "chalk",
"version": "4.1.2",
"description": "Terminal string styling done right",
"license": "MIT",
"repository": "chalk/chalk",
"funding": "https://github.com/chalk/chalk?sponsor=1",
"main": "source",
"engines": {
"node": ">=10"
},
"scripts": {
"test": "xo && nyc ava && tsd",
"bench": "matcha benchmark.js"
},
"files": [
"source",
"index.d.ts"
],
"keywords": [
"color",
"colour",
"colors",
"terminal",
"console",
"cli",
"string",
"str",
"ansi",
"style",
"styles",
"tty",
"formatting",
"rgb",
"256",
"shell",
"xterm",
"log",
"logging",
"command-line",
"text"
],
"dependencies": {
"ansi-styles": "^4.1.0",
"supports-color": "^7.1.0"
},
"devDependencies": {
"ava": "^2.4.0",
"coveralls": "^3.0.7",
"execa": "^4.0.0",
"import-fresh": "^3.1.0",
"matcha": "^0.7.0",
"nyc": "^15.0.0",
"resolve-from": "^5.0.0",
"tsd": "^0.7.4",
"xo": "^0.28.2"
},
"xo": {
"rules": {
"unicorn/prefer-string-slice": "off",
"unicorn/prefer-includes": "off",
"@typescript-eslint/member-ordering": "off",
"no-redeclare": "off",
"unicorn/string-content": "off",
"unicorn/better-regex": "off"
}
}
}

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<h1 align="center">
<br>
<br>
<img width="320" src="media/logo.svg" alt="Chalk">
<br>
<br>
<br>
</h1>
> Terminal string styling done right
[![Build Status](https://travis-ci.org/chalk/chalk.svg?branch=master)](https://travis-ci.org/chalk/chalk) [![Coverage Status](https://coveralls.io/repos/github/chalk/chalk/badge.svg?branch=master)](https://coveralls.io/github/chalk/chalk?branch=master) [![npm dependents](https://badgen.net/npm/dependents/chalk)](https://www.npmjs.com/package/chalk?activeTab=dependents) [![Downloads](https://badgen.net/npm/dt/chalk)](https://www.npmjs.com/package/chalk) [![](https://img.shields.io/badge/unicorn-approved-ff69b4.svg)](https://www.youtube.com/watch?v=9auOCbH5Ns4) [![XO code style](https://img.shields.io/badge/code_style-XO-5ed9c7.svg)](https://github.com/xojs/xo) ![TypeScript-ready](https://img.shields.io/npm/types/chalk.svg) [![run on repl.it](https://repl.it/badge/github/chalk/chalk)](https://repl.it/github/chalk/chalk)
<img src="https://cdn.jsdelivr.net/gh/chalk/ansi-styles@8261697c95bf34b6c7767e2cbe9941a851d59385/screenshot.svg" width="900">
<br>
---
<div align="center">
<p>
<p>
<sup>
Sindre Sorhus' open source work is supported by the community on <a href="https://github.com/sponsors/sindresorhus">GitHub Sponsors</a> and <a href="https://stakes.social/0x44d871aebF0126Bf646753E2C976Aa7e68A66c15">Dev</a>
</sup>
</p>
<sup>Special thanks to:</sup>
<br>
<br>
<a href="https://standardresume.co/tech">
<img src="https://sindresorhus.com/assets/thanks/standard-resume-logo.svg" width="160"/>
</a>
<br>
<br>
<a href="https://retool.com/?utm_campaign=sindresorhus">
<img src="https://sindresorhus.com/assets/thanks/retool-logo.svg" width="230"/>
</a>
<br>
<br>
<a href="https://doppler.com/?utm_campaign=github_repo&utm_medium=referral&utm_content=chalk&utm_source=github">
<div>
<img src="https://dashboard.doppler.com/imgs/logo-long.svg" width="240" alt="Doppler">
</div>
<b>All your environment variables, in one place</b>
<div>
<span>Stop struggling with scattered API keys, hacking together home-brewed tools,</span>
<br>
<span>and avoiding access controls. Keep your team and servers in sync with Doppler.</span>
</div>
</a>
<br>
<a href="https://uibakery.io/?utm_source=chalk&utm_medium=sponsor&utm_campaign=github">
<div>
<img src="https://sindresorhus.com/assets/thanks/uibakery-logo.jpg" width="270" alt="UI Bakery">
</div>
</a>
</p>
</div>
---
<br>
## Highlights
- Expressive API
- Highly performant
- Ability to nest styles
- [256/Truecolor color support](#256-and-truecolor-color-support)
- Auto-detects color support
- Doesn't extend `String.prototype`
- Clean and focused
- Actively maintained
- [Used by ~50,000 packages](https://www.npmjs.com/browse/depended/chalk) as of January 1, 2020
## Install
```console
$ npm install chalk
```
## Usage
```js
const chalk = require('chalk');
console.log(chalk.blue('Hello world!'));
```
Chalk comes with an easy to use composable API where you just chain and nest the styles you want.
```js
const chalk = require('chalk');
const log = console.log;
// Combine styled and normal strings
log(chalk.blue('Hello') + ' World' + chalk.red('!'));
// Compose multiple styles using the chainable API
log(chalk.blue.bgRed.bold('Hello world!'));
// Pass in multiple arguments
log(chalk.blue('Hello', 'World!', 'Foo', 'bar', 'biz', 'baz'));
// Nest styles
log(chalk.red('Hello', chalk.underline.bgBlue('world') + '!'));
// Nest styles of the same type even (color, underline, background)
log(chalk.green(
'I am a green line ' +
chalk.blue.underline.bold('with a blue substring') +
' that becomes green again!'
));
// ES2015 template literal
log(`
CPU: ${chalk.red('90%')}
RAM: ${chalk.green('40%')}
DISK: ${chalk.yellow('70%')}
`);
// ES2015 tagged template literal
log(chalk`
CPU: {red ${cpu.totalPercent}%}
RAM: {green ${ram.used / ram.total * 100}%}
DISK: {rgb(255,131,0) ${disk.used / disk.total * 100}%}
`);
// Use RGB colors in terminal emulators that support it.
log(chalk.keyword('orange')('Yay for orange colored text!'));
log(chalk.rgb(123, 45, 67).underline('Underlined reddish color'));
log(chalk.hex('#DEADED').bold('Bold gray!'));
```
Easily define your own themes:
```js
const chalk = require('chalk');
const error = chalk.bold.red;
const warning = chalk.keyword('orange');
console.log(error('Error!'));
console.log(warning('Warning!'));
```
Take advantage of console.log [string substitution](https://nodejs.org/docs/latest/api/console.html#console_console_log_data_args):
```js
const name = 'Sindre';
console.log(chalk.green('Hello %s'), name);
//=> 'Hello Sindre'
```
## API
### chalk.`<style>[.<style>...](string, [string...])`
Example: `chalk.red.bold.underline('Hello', 'world');`
Chain [styles](#styles) and call the last one as a method with a string argument. Order doesn't matter, and later styles take precedent in case of a conflict. This simply means that `chalk.red.yellow.green` is equivalent to `chalk.green`.
Multiple arguments will be separated by space.
### chalk.level
Specifies the level of color support.
Color support is automatically detected, but you can override it by setting the `level` property. You should however only do this in your own code as it applies globally to all Chalk consumers.
If you need to change this in a reusable module, create a new instance:
```js
const ctx = new chalk.Instance({level: 0});
```
| Level | Description |
| :---: | :--- |
| `0` | All colors disabled |
| `1` | Basic color support (16 colors) |
| `2` | 256 color support |
| `3` | Truecolor support (16 million colors) |
### chalk.supportsColor
Detect whether the terminal [supports color](https://github.com/chalk/supports-color). Used internally and handled for you, but exposed for convenience.
Can be overridden by the user with the flags `--color` and `--no-color`. For situations where using `--color` is not possible, use the environment variable `FORCE_COLOR=1` (level 1), `FORCE_COLOR=2` (level 2), or `FORCE_COLOR=3` (level 3) to forcefully enable color, or `FORCE_COLOR=0` to forcefully disable. The use of `FORCE_COLOR` overrides all other color support checks.
Explicit 256/Truecolor mode can be enabled using the `--color=256` and `--color=16m` flags, respectively.
### chalk.stderr and chalk.stderr.supportsColor
`chalk.stderr` contains a separate instance configured with color support detected for `stderr` stream instead of `stdout`. Override rules from `chalk.supportsColor` apply to this too. `chalk.stderr.supportsColor` is exposed for convenience.
## Styles
### Modifiers
- `reset` - Resets the current color chain.
- `bold` - Make text bold.
- `dim` - Emitting only a small amount of light.
- `italic` - Make text italic. *(Not widely supported)*
- `underline` - Make text underline. *(Not widely supported)*
- `inverse`- Inverse background and foreground colors.
- `hidden` - Prints the text, but makes it invisible.
- `strikethrough` - Puts a horizontal line through the center of the text. *(Not widely supported)*
- `visible`- Prints the text only when Chalk has a color level > 0. Can be useful for things that are purely cosmetic.
### Colors
- `black`
- `red`
- `green`
- `yellow`
- `blue`
- `magenta`
- `cyan`
- `white`
- `blackBright` (alias: `gray`, `grey`)
- `redBright`
- `greenBright`
- `yellowBright`
- `blueBright`
- `magentaBright`
- `cyanBright`
- `whiteBright`
### Background colors
- `bgBlack`
- `bgRed`
- `bgGreen`
- `bgYellow`
- `bgBlue`
- `bgMagenta`
- `bgCyan`
- `bgWhite`
- `bgBlackBright` (alias: `bgGray`, `bgGrey`)
- `bgRedBright`
- `bgGreenBright`
- `bgYellowBright`
- `bgBlueBright`
- `bgMagentaBright`
- `bgCyanBright`
- `bgWhiteBright`
## Tagged template literal
Chalk can be used as a [tagged template literal](https://exploringjs.com/es6/ch_template-literals.html#_tagged-template-literals).
```js
const chalk = require('chalk');
const miles = 18;
const calculateFeet = miles => miles * 5280;
console.log(chalk`
There are {bold 5280 feet} in a mile.
In {bold ${miles} miles}, there are {green.bold ${calculateFeet(miles)} feet}.
`);
```
Blocks are delimited by an opening curly brace (`{`), a style, some content, and a closing curly brace (`}`).
Template styles are chained exactly like normal Chalk styles. The following three statements are equivalent:
```js
console.log(chalk.bold.rgb(10, 100, 200)('Hello!'));
console.log(chalk.bold.rgb(10, 100, 200)`Hello!`);
console.log(chalk`{bold.rgb(10,100,200) Hello!}`);
```
Note that function styles (`rgb()`, `hsl()`, `keyword()`, etc.) may not contain spaces between parameters.
All interpolated values (`` chalk`${foo}` ``) are converted to strings via the `.toString()` method. All curly braces (`{` and `}`) in interpolated value strings are escaped.
## 256 and Truecolor color support
Chalk supports 256 colors and [Truecolor](https://gist.github.com/XVilka/8346728) (16 million colors) on supported terminal apps.
Colors are downsampled from 16 million RGB values to an ANSI color format that is supported by the terminal emulator (or by specifying `{level: n}` as a Chalk option). For example, Chalk configured to run at level 1 (basic color support) will downsample an RGB value of #FF0000 (red) to 31 (ANSI escape for red).
Examples:
- `chalk.hex('#DEADED').underline('Hello, world!')`
- `chalk.keyword('orange')('Some orange text')`
- `chalk.rgb(15, 100, 204).inverse('Hello!')`
Background versions of these models are prefixed with `bg` and the first level of the module capitalized (e.g. `keyword` for foreground colors and `bgKeyword` for background colors).
- `chalk.bgHex('#DEADED').underline('Hello, world!')`
- `chalk.bgKeyword('orange')('Some orange text')`
- `chalk.bgRgb(15, 100, 204).inverse('Hello!')`
The following color models can be used:
- [`rgb`](https://en.wikipedia.org/wiki/RGB_color_model) - Example: `chalk.rgb(255, 136, 0).bold('Orange!')`
- [`hex`](https://en.wikipedia.org/wiki/Web_colors#Hex_triplet) - Example: `chalk.hex('#FF8800').bold('Orange!')`
- [`keyword`](https://www.w3.org/wiki/CSS/Properties/color/keywords) (CSS keywords) - Example: `chalk.keyword('orange').bold('Orange!')`
- [`hsl`](https://en.wikipedia.org/wiki/HSL_and_HSV) - Example: `chalk.hsl(32, 100, 50).bold('Orange!')`
- [`hsv`](https://en.wikipedia.org/wiki/HSL_and_HSV) - Example: `chalk.hsv(32, 100, 100).bold('Orange!')`
- [`hwb`](https://en.wikipedia.org/wiki/HWB_color_model) - Example: `chalk.hwb(32, 0, 50).bold('Orange!')`
- [`ansi`](https://en.wikipedia.org/wiki/ANSI_escape_code#3/4_bit) - Example: `chalk.ansi(31).bgAnsi(93)('red on yellowBright')`
- [`ansi256`](https://en.wikipedia.org/wiki/ANSI_escape_code#8-bit) - Example: `chalk.bgAnsi256(194)('Honeydew, more or less')`
## Windows
If you're on Windows, do yourself a favor and use [Windows Terminal](https://github.com/microsoft/terminal) instead of `cmd.exe`.
## Origin story
[colors.js](https://github.com/Marak/colors.js) used to be the most popular string styling module, but it has serious deficiencies like extending `String.prototype` which causes all kinds of [problems](https://github.com/yeoman/yo/issues/68) and the package is unmaintained. Although there are other packages, they either do too much or not enough. Chalk is a clean and focused alternative.
## chalk for enterprise
Available as part of the Tidelift Subscription.
The maintainers of chalk and thousands of other packages are working with Tidelift to deliver commercial support and maintenance for the open source dependencies you use to build your applications. Save time, reduce risk, and improve code health, while paying the maintainers of the exact dependencies you use. [Learn more.](https://tidelift.com/subscription/pkg/npm-chalk?utm_source=npm-chalk&utm_medium=referral&utm_campaign=enterprise&utm_term=repo)
## Related
- [chalk-cli](https://github.com/chalk/chalk-cli) - CLI for this module
- [ansi-styles](https://github.com/chalk/ansi-styles) - ANSI escape codes for styling strings in the terminal
- [supports-color](https://github.com/chalk/supports-color) - Detect whether a terminal supports color
- [strip-ansi](https://github.com/chalk/strip-ansi) - Strip ANSI escape codes
- [strip-ansi-stream](https://github.com/chalk/strip-ansi-stream) - Strip ANSI escape codes from a stream
- [has-ansi](https://github.com/chalk/has-ansi) - Check if a string has ANSI escape codes
- [ansi-regex](https://github.com/chalk/ansi-regex) - Regular expression for matching ANSI escape codes
- [wrap-ansi](https://github.com/chalk/wrap-ansi) - Wordwrap a string with ANSI escape codes
- [slice-ansi](https://github.com/chalk/slice-ansi) - Slice a string with ANSI escape codes
- [color-convert](https://github.com/qix-/color-convert) - Converts colors between different models
- [chalk-animation](https://github.com/bokub/chalk-animation) - Animate strings in the terminal
- [gradient-string](https://github.com/bokub/gradient-string) - Apply color gradients to strings
- [chalk-pipe](https://github.com/LitoMore/chalk-pipe) - Create chalk style schemes with simpler style strings
- [terminal-link](https://github.com/sindresorhus/terminal-link) - Create clickable links in the terminal
## Maintainers
- [Sindre Sorhus](https://github.com/sindresorhus)
- [Josh Junon](https://github.com/qix-)

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Copyright (c) 2014, Rebecca Turner <me@re-becca.org>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

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# Console Control Strings
A library of cross-platform tested terminal/console command strings for
doing things like color and cursor positioning. This is a subset of both
ansi and vt100. All control codes included work on both Windows & Unix-like
OSes, except where noted.
## Usage
```js
var consoleControl = require('console-control-strings')
console.log(consoleControl.color('blue','bgRed', 'bold') + 'hi there' + consoleControl.color('reset'))
process.stdout.write(consoleControl.goto(75, 10))
```
## Why Another?
There are tons of libraries similar to this one. I wanted one that was:
1. Very clear about compatibility goals.
2. Could emit, for instance, a start color code without an end one.
3. Returned strings w/o writing to streams.
4. Was not weighed down with other unrelated baggage.
## Functions
### var code = consoleControl.up(_num = 1_)
Returns the escape sequence to move _num_ lines up.
### var code = consoleControl.down(_num = 1_)
Returns the escape sequence to move _num_ lines down.
### var code = consoleControl.forward(_num = 1_)
Returns the escape sequence to move _num_ lines righ.
### var code = consoleControl.back(_num = 1_)
Returns the escape sequence to move _num_ lines left.
### var code = consoleControl.nextLine(_num = 1_)
Returns the escape sequence to move _num_ lines down and to the beginning of
the line.
### var code = consoleControl.previousLine(_num = 1_)
Returns the escape sequence to move _num_ lines up and to the beginning of
the line.
### var code = consoleControl.eraseData()
Returns the escape sequence to erase everything from the current cursor
position to the bottom right of the screen. This is line based, so it
erases the remainder of the current line and all following lines.
### var code = consoleControl.eraseLine()
Returns the escape sequence to erase to the end of the current line.
### var code = consoleControl.goto(_x_, _y_)
Returns the escape sequence to move the cursor to the designated position.
Note that the origin is _1, 1_ not _0, 0_.
### var code = consoleControl.gotoSOL()
Returns the escape sequence to move the cursor to the beginning of the
current line. (That is, it returns a carriage return, `\r`.)
### var code = consoleControl.beep()
Returns the escape sequence to cause the termianl to beep. (That is, it
returns unicode character `\x0007`, a Control-G.)
### var code = consoleControl.hideCursor()
Returns the escape sequence to hide the cursor.
### var code = consoleControl.showCursor()
Returns the escape sequence to show the cursor.
### var code = consoleControl.color(_colors = []_)
### var code = consoleControl.color(_color1_, _color2_, _…_, _colorn_)
Returns the escape sequence to set the current terminal display attributes
(mostly colors). Arguments can either be a list of attributes or an array
of attributes. The difference between passing in an array or list of colors
and calling `.color` separately for each one, is that in the former case a
single escape sequence will be produced where as in the latter each change
will have its own distinct escape sequence. Each attribute can be one of:
* Reset:
* **reset** Reset all attributes to the terminal default.
* Styles:
* **bold** Display text as bold. In some terminals this means using a
bold font, in others this means changing the color. In some it means
both.
* **italic** Display text as italic. This is not available in most Windows terminals.
* **underline** Underline text. This is not available in most Windows Terminals.
* **inverse** Invert the foreground and background colors.
* **stopBold** Do not display text as bold.
* **stopItalic** Do not display text as italic.
* **stopUnderline** Do not underline text.
* **stopInverse** Do not invert foreground and background.
* Colors:
* **white**
* **black**
* **blue**
* **cyan**
* **green**
* **magenta**
* **red**
* **yellow**
* **grey** / **brightBlack**
* **brightRed**
* **brightGreen**
* **brightYellow**
* **brightBlue**
* **brightMagenta**
* **brightCyan**
* **brightWhite**
* Background Colors:
* **bgWhite**
* **bgBlack**
* **bgBlue**
* **bgCyan**
* **bgGreen**
* **bgMagenta**
* **bgRed**
* **bgYellow**
* **bgGrey** / **bgBrightBlack**
* **bgBrightRed**
* **bgBrightGreen**
* **bgBrightYellow**
* **bgBrightBlue**
* **bgBrightMagenta**
* **bgBrightCyan**
* **bgBrightWhite**

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# Console Control Strings
A library of cross-platform tested terminal/console command strings for
doing things like color and cursor positioning. This is a subset of both
ansi and vt100. All control codes included work on both Windows & Unix-like
OSes, except where noted.
## Usage
```js
var consoleControl = require('console-control-strings')
console.log(consoleControl.color('blue','bgRed', 'bold') + 'hi there' + consoleControl.color('reset'))
process.stdout.write(consoleControl.goto(75, 10))
```
## Why Another?
There are tons of libraries similar to this one. I wanted one that was:
1. Very clear about compatibility goals.
2. Could emit, for instance, a start color code without an end one.
3. Returned strings w/o writing to streams.
4. Was not weighed down with other unrelated baggage.
## Functions
### var code = consoleControl.up(_num = 1_)
Returns the escape sequence to move _num_ lines up.
### var code = consoleControl.down(_num = 1_)
Returns the escape sequence to move _num_ lines down.
### var code = consoleControl.forward(_num = 1_)
Returns the escape sequence to move _num_ lines righ.
### var code = consoleControl.back(_num = 1_)
Returns the escape sequence to move _num_ lines left.
### var code = consoleControl.nextLine(_num = 1_)
Returns the escape sequence to move _num_ lines down and to the beginning of
the line.
### var code = consoleControl.previousLine(_num = 1_)
Returns the escape sequence to move _num_ lines up and to the beginning of
the line.
### var code = consoleControl.eraseData()
Returns the escape sequence to erase everything from the current cursor
position to the bottom right of the screen. This is line based, so it
erases the remainder of the current line and all following lines.
### var code = consoleControl.eraseLine()
Returns the escape sequence to erase to the end of the current line.
### var code = consoleControl.goto(_x_, _y_)
Returns the escape sequence to move the cursor to the designated position.
Note that the origin is _1, 1_ not _0, 0_.
### var code = consoleControl.gotoSOL()
Returns the escape sequence to move the cursor to the beginning of the
current line. (That is, it returns a carriage return, `\r`.)
### var code = consoleControl.hideCursor()
Returns the escape sequence to hide the cursor.
### var code = consoleControl.showCursor()
Returns the escape sequence to show the cursor.
### var code = consoleControl.color(_colors = []_)
### var code = consoleControl.color(_color1_, _color2_, _…_, _colorn_)
Returns the escape sequence to set the current terminal display attributes
(mostly colors). Arguments can either be a list of attributes or an array
of attributes. The difference between passing in an array or list of colors
and calling `.color` separately for each one, is that in the former case a
single escape sequence will be produced where as in the latter each change
will have its own distinct escape sequence. Each attribute can be one of:
* Reset:
* **reset** Reset all attributes to the terminal default.
* Styles:
* **bold** Display text as bold. In some terminals this means using a
bold font, in others this means changing the color. In some it means
both.
* **italic** Display text as italic. This is not available in most Windows terminals.
* **underline** Underline text. This is not available in most Windows Terminals.
* **inverse** Invert the foreground and background colors.
* **stopBold** Do not display text as bold.
* **stopItalic** Do not display text as italic.
* **stopUnderline** Do not underline text.
* **stopInverse** Do not invert foreground and background.
* Colors:
* **white**
* **black**
* **blue**
* **cyan**
* **green**
* **magenta**
* **red**
* **yellow**
* **grey** / **brightBlack**
* **brightRed**
* **brightGreen**
* **brightYellow**
* **brightBlue**
* **brightMagenta**
* **brightCyan**
* **brightWhite**
* Background Colors:
* **bgWhite**
* **bgBlack**
* **bgBlue**
* **bgCyan**
* **bgGreen**
* **bgMagenta**
* **bgRed**
* **bgYellow**
* **bgGrey** / **bgBrightBlack**
* **bgBrightRed**
* **bgBrightGreen**
* **bgBrightYellow**
* **bgBrightBlue**
* **bgBrightMagenta**
* **bgBrightCyan**
* **bgBrightWhite**

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'use strict'
// These tables borrowed from `ansi`
var prefix = '\x1b['
exports.up = function up (num) {
return prefix + (num || '') + 'A'
}
exports.down = function down (num) {
return prefix + (num || '') + 'B'
}
exports.forward = function forward (num) {
return prefix + (num || '') + 'C'
}
exports.back = function back (num) {
return prefix + (num || '') + 'D'
}
exports.nextLine = function nextLine (num) {
return prefix + (num || '') + 'E'
}
exports.previousLine = function previousLine (num) {
return prefix + (num || '') + 'F'
}
exports.horizontalAbsolute = function horizontalAbsolute (num) {
if (num == null) throw new Error('horizontalAboslute requires a column to position to')
return prefix + num + 'G'
}
exports.eraseData = function eraseData () {
return prefix + 'J'
}
exports.eraseLine = function eraseLine () {
return prefix + 'K'
}
exports.goto = function (x, y) {
return prefix + y + ';' + x + 'H'
}
exports.gotoSOL = function () {
return '\r'
}
exports.beep = function () {
return '\x07'
}
exports.hideCursor = function hideCursor () {
return prefix + '?25l'
}
exports.showCursor = function showCursor () {
return prefix + '?25h'
}
var colors = {
reset: 0,
// styles
bold: 1,
italic: 3,
underline: 4,
inverse: 7,
// resets
stopBold: 22,
stopItalic: 23,
stopUnderline: 24,
stopInverse: 27,
// colors
white: 37,
black: 30,
blue: 34,
cyan: 36,
green: 32,
magenta: 35,
red: 31,
yellow: 33,
bgWhite: 47,
bgBlack: 40,
bgBlue: 44,
bgCyan: 46,
bgGreen: 42,
bgMagenta: 45,
bgRed: 41,
bgYellow: 43,
grey: 90,
brightBlack: 90,
brightRed: 91,
brightGreen: 92,
brightYellow: 93,
brightBlue: 94,
brightMagenta: 95,
brightCyan: 96,
brightWhite: 97,
bgGrey: 100,
bgBrightBlack: 100,
bgBrightRed: 101,
bgBrightGreen: 102,
bgBrightYellow: 103,
bgBrightBlue: 104,
bgBrightMagenta: 105,
bgBrightCyan: 106,
bgBrightWhite: 107
}
exports.color = function color (colorWith) {
if (arguments.length !== 1 || !Array.isArray(colorWith)) {
colorWith = Array.prototype.slice.call(arguments)
}
return prefix + colorWith.map(colorNameToCode).join(';') + 'm'
}
function colorNameToCode (color) {
if (colors[color] != null) return colors[color]
throw new Error('Unknown color or style name: ' + color)
}

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{
"name": "console-control-strings",
"version": "1.1.0",
"description": "A library of cross-platform tested terminal/console command strings for doing things like color and cursor positioning. This is a subset of both ansi and vt100. All control codes included work on both Windows & Unix-like OSes, except where noted.",
"main": "index.js",
"directories": {
"test": "test"
},
"scripts": {
"test": "standard && tap test/*.js"
},
"repository": {
"type": "git",
"url": "https://github.com/iarna/console-control-strings"
},
"keywords": [],
"author": "Rebecca Turner <me@re-becca.org> (http://re-becca.org/)",
"license": "ISC",
"files": [
"LICENSE",
"index.js"
],
"devDependencies": {
"standard": "^7.1.2",
"tap": "^5.7.2"
}
}

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Copyright Node.js contributors. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.

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# core-util-is
The `util.is*` functions introduced in Node v0.12.

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{
"name": "core-util-is",
"version": "1.0.3",
"description": "The `util.is*` functions introduced in Node v0.12.",
"main": "lib/util.js",
"files": [
"lib"
],
"repository": {
"type": "git",
"url": "git://github.com/isaacs/core-util-is"
},
"keywords": [
"util",
"isBuffer",
"isArray",
"isNumber",
"isString",
"isRegExp",
"isThis",
"isThat",
"polyfill"
],
"author": "Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/)",
"license": "MIT",
"bugs": {
"url": "https://github.com/isaacs/core-util-is/issues"
},
"scripts": {
"test": "tap test.js",
"preversion": "npm test",
"postversion": "npm publish",
"prepublishOnly": "git push origin --follow-tags"
},
"devDependencies": {
"tap": "^15.0.9"
}
}

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'use strict';
module.exports = function (str, sep) {
if (typeof str !== 'string') {
throw new TypeError('Expected a string');
}
sep = typeof sep === 'undefined' ? '_' : sep;
return str
.replace(/([a-z\d])([A-Z])/g, '$1' + sep + '$2')
.replace(/([A-Z]+)([A-Z][a-z\d]+)/g, '$1' + sep + '$2')
.toLowerCase();
};

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The MIT License (MIT)
Copyright (c) Sindre Sorhus <sindresorhus@gmail.com> (sindresorhus.com)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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{
"name": "decamelize",
"version": "1.2.0",
"description": "Convert a camelized string into a lowercased one with a custom separator: unicornRainbow → unicorn_rainbow",
"license": "MIT",
"repository": "sindresorhus/decamelize",
"author": {
"name": "Sindre Sorhus",
"email": "sindresorhus@gmail.com",
"url": "sindresorhus.com"
},
"engines": {
"node": ">=0.10.0"
},
"scripts": {
"test": "xo && ava"
},
"files": [
"index.js"
],
"keywords": [
"decamelize",
"decamelcase",
"camelcase",
"lowercase",
"case",
"dash",
"hyphen",
"string",
"str",
"text",
"convert"
],
"devDependencies": {
"ava": "*",
"xo": "*"
}
}

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# decamelize [![Build Status](https://travis-ci.org/sindresorhus/decamelize.svg?branch=master)](https://travis-ci.org/sindresorhus/decamelize)
> Convert a camelized string into a lowercased one with a custom separator<br>
> Example: `unicornRainbow``unicorn_rainbow`
## Install
```
$ npm install --save decamelize
```
## Usage
```js
const decamelize = require('decamelize');
decamelize('unicornRainbow');
//=> 'unicorn_rainbow'
decamelize('unicornRainbow', '-');
//=> 'unicorn-rainbow'
```
## API
### decamelize(input, [separator])
#### input
Type: `string`
#### separator
Type: `string`<br>
Default: `_`
## Related
See [`camelcase`](https://github.com/sindresorhus/camelcase) for the inverse.
## License
MIT © [Sindre Sorhus](https://sindresorhus.com)

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node_modules/

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1.0.0 / 2015-12-14
==================
* Merge pull request #12 from kasicka/master
* Add license text
0.1.0 / 2014-10-17
==================
* adds `.fluent()` to api
0.0.3 / 2014-01-13
==================
* fix receiver for .method()
0.0.2 / 2014-01-13
==================
* Object.defineProperty() sucks
* Initial commit

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Copyright (c) 2015 TJ Holowaychuk <tj@vision-media.ca>
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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test:
@./node_modules/.bin/mocha \
--require should \
--reporter spec \
--bail
.PHONY: test

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# delegates
Node method and accessor delegation utilty.
## Installation
```
$ npm install delegates
```
## Example
```js
var delegate = require('delegates');
...
delegate(proto, 'request')
.method('acceptsLanguages')
.method('acceptsEncodings')
.method('acceptsCharsets')
.method('accepts')
.method('is')
.access('querystring')
.access('idempotent')
.access('socket')
.access('length')
.access('query')
.access('search')
.access('status')
.access('method')
.access('path')
.access('body')
.access('host')
.access('url')
.getter('subdomains')
.getter('protocol')
.getter('header')
.getter('stale')
.getter('fresh')
.getter('secure')
.getter('ips')
.getter('ip')
```
# API
## Delegate(proto, prop)
Creates a delegator instance used to configure using the `prop` on the given
`proto` object. (which is usually a prototype)
## Delegate#method(name)
Allows the given method `name` to be accessed on the host.
## Delegate#getter(name)
Creates a "getter" for the property with the given `name` on the delegated
object.
## Delegate#setter(name)
Creates a "setter" for the property with the given `name` on the delegated
object.
## Delegate#access(name)
Creates an "accessor" (ie: both getter *and* setter) for the property with the
given `name` on the delegated object.
## Delegate#fluent(name)
A unique type of "accessor" that works for a "fluent" API. When called as a
getter, the method returns the expected value. However, if the method is called
with a value, it will return itself so it can be chained. For example:
```js
delegate(proto, 'request')
.fluent('query')
// getter
var q = request.query();
// setter (chainable)
request
.query({ a: 1 })
.query({ b: 2 });
```
# License
MIT

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/**
* Expose `Delegator`.
*/
module.exports = Delegator;
/**
* Initialize a delegator.
*
* @param {Object} proto
* @param {String} target
* @api public
*/
function Delegator(proto, target) {
if (!(this instanceof Delegator)) return new Delegator(proto, target);
this.proto = proto;
this.target = target;
this.methods = [];
this.getters = [];
this.setters = [];
this.fluents = [];
}
/**
* Delegate method `name`.
*
* @param {String} name
* @return {Delegator} self
* @api public
*/
Delegator.prototype.method = function(name){
var proto = this.proto;
var target = this.target;
this.methods.push(name);
proto[name] = function(){
return this[target][name].apply(this[target], arguments);
};
return this;
};
/**
* Delegator accessor `name`.
*
* @param {String} name
* @return {Delegator} self
* @api public
*/
Delegator.prototype.access = function(name){
return this.getter(name).setter(name);
};
/**
* Delegator getter `name`.
*
* @param {String} name
* @return {Delegator} self
* @api public
*/
Delegator.prototype.getter = function(name){
var proto = this.proto;
var target = this.target;
this.getters.push(name);
proto.__defineGetter__(name, function(){
return this[target][name];
});
return this;
};
/**
* Delegator setter `name`.
*
* @param {String} name
* @return {Delegator} self
* @api public
*/
Delegator.prototype.setter = function(name){
var proto = this.proto;
var target = this.target;
this.setters.push(name);
proto.__defineSetter__(name, function(val){
return this[target][name] = val;
});
return this;
};
/**
* Delegator fluent accessor
*
* @param {String} name
* @return {Delegator} self
* @api public
*/
Delegator.prototype.fluent = function (name) {
var proto = this.proto;
var target = this.target;
this.fluents.push(name);
proto[name] = function(val){
if ('undefined' != typeof val) {
this[target][name] = val;
return this;
} else {
return this[target][name];
}
};
return this;
};

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{
"name": "delegates",
"version": "1.0.0",
"repository": "visionmedia/node-delegates",
"description": "delegate methods and accessors to another property",
"keywords": ["delegate", "delegation"],
"dependencies": {},
"devDependencies": {
"mocha": "*",
"should": "*"
},
"license": "MIT"
}

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Copyright Mathias Bynens <https://mathiasbynens.be/>
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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# emoji-regex [![Build status](https://travis-ci.org/mathiasbynens/emoji-regex.svg?branch=master)](https://travis-ci.org/mathiasbynens/emoji-regex)
_emoji-regex_ offers a regular expression to match all emoji symbols (including textual representations of emoji) as per the Unicode Standard.
This repository contains a script that generates this regular expression based on [the data from Unicode v12](https://github.com/mathiasbynens/unicode-12.0.0). Because of this, the regular expression can easily be updated whenever new emoji are added to the Unicode standard.
## Installation
Via [npm](https://www.npmjs.com/):
```bash
npm install emoji-regex
```
In [Node.js](https://nodejs.org/):
```js
const emojiRegex = require('emoji-regex');
// Note: because the regular expression has the global flag set, this module
// exports a function that returns the regex rather than exporting the regular
// expression itself, to make it impossible to (accidentally) mutate the
// original regular expression.
const text = `
\u{231A}: ⌚ default emoji presentation character (Emoji_Presentation)
\u{2194}\u{FE0F}: ↔️ default text presentation character rendered as emoji
\u{1F469}: 👩 emoji modifier base (Emoji_Modifier_Base)
\u{1F469}\u{1F3FF}: 👩🏿 emoji modifier base followed by a modifier
`;
const regex = emojiRegex();
let match;
while (match = regex.exec(text)) {
const emoji = match[0];
console.log(`Matched sequence ${ emoji } — code points: ${ [...emoji].length }`);
}
```
Console output:
```
Matched sequence ⌚ — code points: 1
Matched sequence ⌚ — code points: 1
Matched sequence ↔️ — code points: 2
Matched sequence ↔️ — code points: 2
Matched sequence 👩 — code points: 1
Matched sequence 👩 — code points: 1
Matched sequence 👩🏿 — code points: 2
Matched sequence 👩🏿 — code points: 2
```
To match emoji in their textual representation as well (i.e. emoji that are not `Emoji_Presentation` symbols and that arent forced to render as emoji by a variation selector), `require` the other regex:
```js
const emojiRegex = require('emoji-regex/text.js');
```
Additionally, in environments which support ES2015 Unicode escapes, you may `require` ES2015-style versions of the regexes:
```js
const emojiRegex = require('emoji-regex/es2015/index.js');
const emojiRegexText = require('emoji-regex/es2015/text.js');
```
## Author
| [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") |
|---|
| [Mathias Bynens](https://mathiasbynens.be/) |
## License
_emoji-regex_ is available under the [MIT](https://mths.be/mit) license.

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declare module 'emoji-regex' {
function emojiRegex(): RegExp;
export default emojiRegex;
}
declare module 'emoji-regex/text' {
function emojiRegex(): RegExp;
export default emojiRegex;
}
declare module 'emoji-regex/es2015' {
function emojiRegex(): RegExp;
export default emojiRegex;
}
declare module 'emoji-regex/es2015/text' {
function emojiRegex(): RegExp;
export default emojiRegex;
}

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{
"name": "emoji-regex",
"version": "8.0.0",
"description": "A regular expression to match all Emoji-only symbols as per the Unicode Standard.",
"homepage": "https://mths.be/emoji-regex",
"main": "index.js",
"types": "index.d.ts",
"keywords": [
"unicode",
"regex",
"regexp",
"regular expressions",
"code points",
"symbols",
"characters",
"emoji"
],
"license": "MIT",
"author": {
"name": "Mathias Bynens",
"url": "https://mathiasbynens.be/"
},
"repository": {
"type": "git",
"url": "https://github.com/mathiasbynens/emoji-regex.git"
},
"bugs": "https://github.com/mathiasbynens/emoji-regex/issues",
"files": [
"LICENSE-MIT.txt",
"index.js",
"index.d.ts",
"text.js",
"es2015/index.js",
"es2015/text.js"
],
"scripts": {
"build": "rm -rf -- es2015; babel src -d .; NODE_ENV=es2015 babel src -d ./es2015; node script/inject-sequences.js",
"test": "mocha",
"test:watch": "npm run test -- --watch"
},
"devDependencies": {
"@babel/cli": "^7.2.3",
"@babel/core": "^7.3.4",
"@babel/plugin-proposal-unicode-property-regex": "^7.2.0",
"@babel/preset-env": "^7.3.4",
"mocha": "^6.0.2",
"regexgen": "^1.3.0",
"unicode-12.0.0": "^0.7.9"
}
}

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module.exports = {
printWidth: 160,
tabWidth: 4,
singleQuote: true,
endOfLine: 'lf',
trailingComma: 'none',
arrowParens: 'avoid'
};

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language: node_js
sudo: false
node_js:
- "0.10"
- 0.12
- iojs
- 4
- 5
env:
- CXX=g++-4.8
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- g++-4.8
notifications:
email:
- andris@kreata.ee
webhooks:
urls:
- https://webhooks.gitter.im/e/0ed18fd9b3e529b3c2cc
on_success: change # options: [always|never|change] default: always
on_failure: always # options: [always|never|change] default: always
on_start: false # default: false

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Copyright (c) 2012-2014 Andris Reinman
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# Encoding
**encoding** is a simple wrapper around [iconv-lite](https://github.com/ashtuchkin/iconv-lite/) to convert strings from one encoding to another.
[![Build Status](https://secure.travis-ci.org/andris9/encoding.svg)](http://travis-ci.org/andris9/Nodemailer)
[![npm version](https://badge.fury.io/js/encoding.svg)](http://badge.fury.io/js/encoding)
Initially _encoding_ was a wrapper around _node-iconv_ (main) and _iconv-lite_ (fallback) and was used as the encoding layer for Nodemailer/mailparser. Somehow it also ended up as a dependency for a bunch of other project, none of these actually using _node-iconv_. The loading mechanics caused issues for front-end projects and Nodemailer/malparser had moved on, so _node-iconv_ was removed.
## Install
Install through npm
npm install encoding
## Usage
Require the module
var encoding = require("encoding");
Convert with encoding.convert()
var resultBuffer = encoding.convert(text, toCharset, fromCharset);
Where
- **text** is either a Buffer or a String to be converted
- **toCharset** is the characterset to convert the string
- **fromCharset** (_optional_, defaults to UTF-8) is the source charset
Output of the conversion is always a Buffer object.
Example
var result = encoding.convert("ÕÄÖÜ", "Latin_1");
console.log(result); //<Buffer d5 c4 d6 dc>
## License
**MIT**

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{
"name": "encoding",
"version": "0.1.13",
"description": "Convert encodings, uses iconv-lite",
"main": "lib/encoding.js",
"scripts": {
"test": "nodeunit test"
},
"repository": "https://github.com/andris9/encoding.git",
"author": "Andris Reinman",
"license": "MIT",
"dependencies": {
"iconv-lite": "^0.6.2"
},
"devDependencies": {
"nodeunit": "0.11.3"
}
}

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type Promisable<T> = T | Promise<T>;
export type Callback = (directory: string, files: string[]) => Promisable<string | false | void>;
export default function (directory: string, callback: Callback): Promise<string | void>;

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MIT License
Copyright (c) Luke Edwards <luke.edwards05@gmail.com> (lukeed.com)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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{
"name": "escalade",
"version": "3.1.1",
"repository": "lukeed/escalade",
"description": "A tiny (183B to 210B) and fast utility to ascend parent directories",
"module": "dist/index.mjs",
"main": "dist/index.js",
"types": "index.d.ts",
"license": "MIT",
"author": {
"name": "Luke Edwards",
"email": "luke.edwards05@gmail.com",
"url": "https://lukeed.com"
},
"exports": {
".": [
{
"import": "./dist/index.mjs",
"require": "./dist/index.js"
},
"./dist/index.js"
],
"./sync": [
{
"import": "./sync/index.mjs",
"require": "./sync/index.js"
},
"./sync/index.js"
]
},
"files": [
"*.d.ts",
"dist",
"sync"
],
"modes": {
"sync": "src/sync.js",
"default": "src/async.js"
},
"engines": {
"node": ">=6"
},
"scripts": {
"build": "bundt",
"pretest": "npm run build",
"test": "uvu -r esm test -i fixtures"
},
"keywords": [
"find",
"parent",
"parents",
"directory",
"search",
"walk"
],
"devDependencies": {
"bundt": "1.1.1",
"esm": "3.2.25",
"uvu": "0.3.3"
}
}

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# escalade [![CI](https://github.com/lukeed/escalade/workflows/CI/badge.svg)](https://github.com/lukeed/escalade/actions) [![codecov](https://badgen.now.sh/codecov/c/github/lukeed/escalade)](https://codecov.io/gh/lukeed/escalade)
> A tiny (183B to 210B) and [fast](#benchmarks) utility to ascend parent directories
With [escalade](https://en.wikipedia.org/wiki/Escalade), you can scale parent directories until you've found what you're looking for.<br>Given an input file or directory, `escalade` will continue executing your callback function until either:
1) the callback returns a truthy value
2) `escalade` has reached the system root directory (eg, `/`)
> **Important:**<br>Please note that `escalade` only deals with direct ancestry it will not dive into parents' sibling directories.
---
**Notice:** As of v3.1.0, `escalade` now includes [Deno support](http://deno.land/x/escalade)! Please see [Deno Usage](#deno) below.
---
## Install
```
$ npm install --save escalade
```
## Modes
There are two "versions" of `escalade` available:
#### "async"
> **Node.js:** >= 8.x<br>
> **Size (gzip):** 210 bytes<br>
> **Availability:** [CommonJS](https://unpkg.com/escalade/dist/index.js), [ES Module](https://unpkg.com/escalade/dist/index.mjs)
This is the primary/default mode. It makes use of `async`/`await` and [`util.promisify`](https://nodejs.org/api/util.html#util_util_promisify_original).
#### "sync"
> **Node.js:** >= 6.x<br>
> **Size (gzip):** 183 bytes<br>
> **Availability:** [CommonJS](https://unpkg.com/escalade/sync/index.js), [ES Module](https://unpkg.com/escalade/sync/index.mjs)
This is the opt-in mode, ideal for scenarios where `async` usage cannot be supported.
## Usage
***Example Structure***
```
/Users/lukeed
└── oss
├── license
└── escalade
├── package.json
└── test
└── fixtures
├── index.js
└── foobar
└── demo.js
```
***Example Usage***
```js
//~> demo.js
import { join } from 'path';
import escalade from 'escalade';
const input = join(__dirname, 'demo.js');
// or: const input = __dirname;
const pkg = await escalade(input, (dir, names) => {
console.log('~> dir:', dir);
console.log('~> names:', names);
console.log('---');
if (names.includes('package.json')) {
// will be resolved into absolute
return 'package.json';
}
});
//~> dir: /Users/lukeed/oss/escalade/test/fixtures/foobar
//~> names: ['demo.js']
//---
//~> dir: /Users/lukeed/oss/escalade/test/fixtures
//~> names: ['index.js', 'foobar']
//---
//~> dir: /Users/lukeed/oss/escalade/test
//~> names: ['fixtures']
//---
//~> dir: /Users/lukeed/oss/escalade
//~> names: ['package.json', 'test']
//---
console.log(pkg);
//=> /Users/lukeed/oss/escalade/package.json
// Now search for "missing123.txt"
// (Assume it doesn't exist anywhere!)
const missing = await escalade(input, (dir, names) => {
console.log('~> dir:', dir);
return names.includes('missing123.txt') && 'missing123.txt';
});
//~> dir: /Users/lukeed/oss/escalade/test/fixtures/foobar
//~> dir: /Users/lukeed/oss/escalade/test/fixtures
//~> dir: /Users/lukeed/oss/escalade/test
//~> dir: /Users/lukeed/oss/escalade
//~> dir: /Users/lukeed/oss
//~> dir: /Users/lukeed
//~> dir: /Users
//~> dir: /
console.log(missing);
//=> undefined
```
> **Note:** To run the above example with "sync" mode, import from `escalade/sync` and remove the `await` keyword.
## API
### escalade(input, callback)
Returns: `string|void` or `Promise<string|void>`
When your `callback` locates a file, `escalade` will resolve/return with an absolute path.<br>
If your `callback` was never satisfied, then `escalade` will resolve/return with nothing (undefined).
> **Important:**<br>The `sync` and `async` versions share the same API.<br>The **only** difference is that `sync` is not Promise-based.
#### input
Type: `string`
The path from which to start ascending.
This may be a file or a directory path.<br>However, when `input` is a file, `escalade` will begin with its parent directory.
> **Important:** Unless given an absolute path, `input` will be resolved from `process.cwd()` location.
#### callback
Type: `Function`
The callback to execute for each ancestry level. It always is given two arguments:
1) `dir` - an absolute path of the current parent directory
2) `names` - a list (`string[]`) of contents _relative to_ the `dir` parent
> **Note:** The `names` list can contain names of files _and_ directories.
When your callback returns a _falsey_ value, then `escalade` will continue with `dir`'s parent directory, re-invoking your callback with new argument values.
When your callback returns a string, then `escalade` stops iteration immediately.<br>
If the string is an absolute path, then it's left as is. Otherwise, the string is resolved into an absolute path _from_ the `dir` that housed the satisfying condition.
> **Important:** Your `callback` can be a `Promise/AsyncFunction` when using the "async" version of `escalade`.
## Benchmarks
> Running on Node.js v10.13.0
```
# Load Time
find-up 3.891ms
escalade 0.485ms
escalade/sync 0.309ms
# Levels: 6 (target = "foo.txt"):
find-up x 24,856 ops/sec ±6.46% (55 runs sampled)
escalade x 73,084 ops/sec ±4.23% (73 runs sampled)
find-up.sync x 3,663 ops/sec ±1.12% (83 runs sampled)
escalade/sync x 9,360 ops/sec ±0.62% (88 runs sampled)
# Levels: 12 (target = "package.json"):
find-up x 29,300 ops/sec ±10.68% (70 runs sampled)
escalade x 73,685 ops/sec ± 5.66% (66 runs sampled)
find-up.sync x 1,707 ops/sec ± 0.58% (91 runs sampled)
escalade/sync x 4,667 ops/sec ± 0.68% (94 runs sampled)
# Levels: 18 (target = "missing123.txt"):
find-up x 21,818 ops/sec ±17.37% (14 runs sampled)
escalade x 67,101 ops/sec ±21.60% (20 runs sampled)
find-up.sync x 1,037 ops/sec ± 2.86% (88 runs sampled)
escalade/sync x 1,248 ops/sec ± 0.50% (93 runs sampled)
```
## Deno
As of v3.1.0, `escalade` is available on the Deno registry.
Please note that the [API](#api) is identical and that there are still [two modes](#modes) from which to choose:
```ts
// Choose "async" mode
import escalade from 'https://deno.land/escalade/async.ts';
// Choose "sync" mode
import escalade from 'https://deno.land/escalade/sync.ts';
```
> **Important:** The `allow-read` permission is required!
## Related
- [premove](https://github.com/lukeed/premove) - A tiny (247B) utility to remove items recursively
- [totalist](https://github.com/lukeed/totalist) - A tiny (195B to 224B) utility to recursively list all (total) files in a directory
- [mk-dirs](https://github.com/lukeed/mk-dirs) - A tiny (420B) utility to make a directory and its parents, recursively
## License
MIT © [Luke Edwards](https://lukeed.com)

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The ISC License
Copyright (c) Isaac Z. Schlueter and Contributors
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

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# fs-minipass
Filesystem streams based on [minipass](http://npm.im/minipass).
4 classes are exported:
- ReadStream
- ReadStreamSync
- WriteStream
- WriteStreamSync
When using `ReadStreamSync`, all of the data is made available
immediately upon consuming the stream. Nothing is buffered in memory
when the stream is constructed. If the stream is piped to a writer,
then it will synchronously `read()` and emit data into the writer as
fast as the writer can consume it. (That is, it will respect
backpressure.) If you call `stream.read()` then it will read the
entire file and return the contents.
When using `WriteStreamSync`, every write is flushed to the file
synchronously. If your writes all come in a single tick, then it'll
write it all out in a single tick. It's as synchronous as you are.
The async versions work much like their node builtin counterparts,
with the exception of introducing significantly less Stream machinery
overhead.
## USAGE
It's just streams, you pipe them or read() them or write() to them.
```js
const fsm = require('fs-minipass')
const readStream = new fsm.ReadStream('file.txt')
const writeStream = new fsm.WriteStream('output.txt')
writeStream.write('some file header or whatever\n')
readStream.pipe(writeStream)
```
## ReadStream(path, options)
Path string is required, but somewhat irrelevant if an open file
descriptor is passed in as an option.
Options:
- `fd` Pass in a numeric file descriptor, if the file is already open.
- `readSize` The size of reads to do, defaults to 16MB
- `size` The size of the file, if known. Prevents zero-byte read()
call at the end.
- `autoClose` Set to `false` to prevent the file descriptor from being
closed when the file is done being read.
## WriteStream(path, options)
Path string is required, but somewhat irrelevant if an open file
descriptor is passed in as an option.
Options:
- `fd` Pass in a numeric file descriptor, if the file is already open.
- `mode` The mode to create the file with. Defaults to `0o666`.
- `start` The position in the file to start reading. If not
specified, then the file will start writing at position zero, and be
truncated by default.
- `autoClose` Set to `false` to prevent the file descriptor from being
closed when the stream is ended.
- `flags` Flags to use when opening the file. Irrelevant if `fd` is
passed in, since file won't be opened in that case. Defaults to
`'a'` if a `pos` is specified, or `'w'` otherwise.

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'use strict'
const MiniPass = require('minipass')
const EE = require('events').EventEmitter
const fs = require('fs')
let writev = fs.writev
/* istanbul ignore next */
if (!writev) {
// This entire block can be removed if support for earlier than Node.js
// 12.9.0 is not needed.
const binding = process.binding('fs')
const FSReqWrap = binding.FSReqWrap || binding.FSReqCallback
writev = (fd, iovec, pos, cb) => {
const done = (er, bw) => cb(er, bw, iovec)
const req = new FSReqWrap()
req.oncomplete = done
binding.writeBuffers(fd, iovec, pos, req)
}
}
const _autoClose = Symbol('_autoClose')
const _close = Symbol('_close')
const _ended = Symbol('_ended')
const _fd = Symbol('_fd')
const _finished = Symbol('_finished')
const _flags = Symbol('_flags')
const _flush = Symbol('_flush')
const _handleChunk = Symbol('_handleChunk')
const _makeBuf = Symbol('_makeBuf')
const _mode = Symbol('_mode')
const _needDrain = Symbol('_needDrain')
const _onerror = Symbol('_onerror')
const _onopen = Symbol('_onopen')
const _onread = Symbol('_onread')
const _onwrite = Symbol('_onwrite')
const _open = Symbol('_open')
const _path = Symbol('_path')
const _pos = Symbol('_pos')
const _queue = Symbol('_queue')
const _read = Symbol('_read')
const _readSize = Symbol('_readSize')
const _reading = Symbol('_reading')
const _remain = Symbol('_remain')
const _size = Symbol('_size')
const _write = Symbol('_write')
const _writing = Symbol('_writing')
const _defaultFlag = Symbol('_defaultFlag')
const _errored = Symbol('_errored')
class ReadStream extends MiniPass {
constructor (path, opt) {
opt = opt || {}
super(opt)
this.readable = true
this.writable = false
if (typeof path !== 'string')
throw new TypeError('path must be a string')
this[_errored] = false
this[_fd] = typeof opt.fd === 'number' ? opt.fd : null
this[_path] = path
this[_readSize] = opt.readSize || 16*1024*1024
this[_reading] = false
this[_size] = typeof opt.size === 'number' ? opt.size : Infinity
this[_remain] = this[_size]
this[_autoClose] = typeof opt.autoClose === 'boolean' ?
opt.autoClose : true
if (typeof this[_fd] === 'number')
this[_read]()
else
this[_open]()
}
get fd () { return this[_fd] }
get path () { return this[_path] }
write () {
throw new TypeError('this is a readable stream')
}
end () {
throw new TypeError('this is a readable stream')
}
[_open] () {
fs.open(this[_path], 'r', (er, fd) => this[_onopen](er, fd))
}
[_onopen] (er, fd) {
if (er)
this[_onerror](er)
else {
this[_fd] = fd
this.emit('open', fd)
this[_read]()
}
}
[_makeBuf] () {
return Buffer.allocUnsafe(Math.min(this[_readSize], this[_remain]))
}
[_read] () {
if (!this[_reading]) {
this[_reading] = true
const buf = this[_makeBuf]()
/* istanbul ignore if */
if (buf.length === 0)
return process.nextTick(() => this[_onread](null, 0, buf))
fs.read(this[_fd], buf, 0, buf.length, null, (er, br, buf) =>
this[_onread](er, br, buf))
}
}
[_onread] (er, br, buf) {
this[_reading] = false
if (er)
this[_onerror](er)
else if (this[_handleChunk](br, buf))
this[_read]()
}
[_close] () {
if (this[_autoClose] && typeof this[_fd] === 'number') {
const fd = this[_fd]
this[_fd] = null
fs.close(fd, er => er ? this.emit('error', er) : this.emit('close'))
}
}
[_onerror] (er) {
this[_reading] = true
this[_close]()
this.emit('error', er)
}
[_handleChunk] (br, buf) {
let ret = false
// no effect if infinite
this[_remain] -= br
if (br > 0)
ret = super.write(br < buf.length ? buf.slice(0, br) : buf)
if (br === 0 || this[_remain] <= 0) {
ret = false
this[_close]()
super.end()
}
return ret
}
emit (ev, data) {
switch (ev) {
case 'prefinish':
case 'finish':
break
case 'drain':
if (typeof this[_fd] === 'number')
this[_read]()
break
case 'error':
if (this[_errored])
return
this[_errored] = true
return super.emit(ev, data)
default:
return super.emit(ev, data)
}
}
}
class ReadStreamSync extends ReadStream {
[_open] () {
let threw = true
try {
this[_onopen](null, fs.openSync(this[_path], 'r'))
threw = false
} finally {
if (threw)
this[_close]()
}
}
[_read] () {
let threw = true
try {
if (!this[_reading]) {
this[_reading] = true
do {
const buf = this[_makeBuf]()
/* istanbul ignore next */
const br = buf.length === 0 ? 0
: fs.readSync(this[_fd], buf, 0, buf.length, null)
if (!this[_handleChunk](br, buf))
break
} while (true)
this[_reading] = false
}
threw = false
} finally {
if (threw)
this[_close]()
}
}
[_close] () {
if (this[_autoClose] && typeof this[_fd] === 'number') {
const fd = this[_fd]
this[_fd] = null
fs.closeSync(fd)
this.emit('close')
}
}
}
class WriteStream extends EE {
constructor (path, opt) {
opt = opt || {}
super(opt)
this.readable = false
this.writable = true
this[_errored] = false
this[_writing] = false
this[_ended] = false
this[_needDrain] = false
this[_queue] = []
this[_path] = path
this[_fd] = typeof opt.fd === 'number' ? opt.fd : null
this[_mode] = opt.mode === undefined ? 0o666 : opt.mode
this[_pos] = typeof opt.start === 'number' ? opt.start : null
this[_autoClose] = typeof opt.autoClose === 'boolean' ?
opt.autoClose : true
// truncating makes no sense when writing into the middle
const defaultFlag = this[_pos] !== null ? 'r+' : 'w'
this[_defaultFlag] = opt.flags === undefined
this[_flags] = this[_defaultFlag] ? defaultFlag : opt.flags
if (this[_fd] === null)
this[_open]()
}
emit (ev, data) {
if (ev === 'error') {
if (this[_errored])
return
this[_errored] = true
}
return super.emit(ev, data)
}
get fd () { return this[_fd] }
get path () { return this[_path] }
[_onerror] (er) {
this[_close]()
this[_writing] = true
this.emit('error', er)
}
[_open] () {
fs.open(this[_path], this[_flags], this[_mode],
(er, fd) => this[_onopen](er, fd))
}
[_onopen] (er, fd) {
if (this[_defaultFlag] &&
this[_flags] === 'r+' &&
er && er.code === 'ENOENT') {
this[_flags] = 'w'
this[_open]()
} else if (er)
this[_onerror](er)
else {
this[_fd] = fd
this.emit('open', fd)
this[_flush]()
}
}
end (buf, enc) {
if (buf)
this.write(buf, enc)
this[_ended] = true
// synthetic after-write logic, where drain/finish live
if (!this[_writing] && !this[_queue].length &&
typeof this[_fd] === 'number')
this[_onwrite](null, 0)
return this
}
write (buf, enc) {
if (typeof buf === 'string')
buf = Buffer.from(buf, enc)
if (this[_ended]) {
this.emit('error', new Error('write() after end()'))
return false
}
if (this[_fd] === null || this[_writing] || this[_queue].length) {
this[_queue].push(buf)
this[_needDrain] = true
return false
}
this[_writing] = true
this[_write](buf)
return true
}
[_write] (buf) {
fs.write(this[_fd], buf, 0, buf.length, this[_pos], (er, bw) =>
this[_onwrite](er, bw))
}
[_onwrite] (er, bw) {
if (er)
this[_onerror](er)
else {
if (this[_pos] !== null)
this[_pos] += bw
if (this[_queue].length)
this[_flush]()
else {
this[_writing] = false
if (this[_ended] && !this[_finished]) {
this[_finished] = true
this[_close]()
this.emit('finish')
} else if (this[_needDrain]) {
this[_needDrain] = false
this.emit('drain')
}
}
}
}
[_flush] () {
if (this[_queue].length === 0) {
if (this[_ended])
this[_onwrite](null, 0)
} else if (this[_queue].length === 1)
this[_write](this[_queue].pop())
else {
const iovec = this[_queue]
this[_queue] = []
writev(this[_fd], iovec, this[_pos],
(er, bw) => this[_onwrite](er, bw))
}
}
[_close] () {
if (this[_autoClose] && typeof this[_fd] === 'number') {
const fd = this[_fd]
this[_fd] = null
fs.close(fd, er => er ? this.emit('error', er) : this.emit('close'))
}
}
}
class WriteStreamSync extends WriteStream {
[_open] () {
let fd
// only wrap in a try{} block if we know we'll retry, to avoid
// the rethrow obscuring the error's source frame in most cases.
if (this[_defaultFlag] && this[_flags] === 'r+') {
try {
fd = fs.openSync(this[_path], this[_flags], this[_mode])
} catch (er) {
if (er.code === 'ENOENT') {
this[_flags] = 'w'
return this[_open]()
} else
throw er
}
} else
fd = fs.openSync(this[_path], this[_flags], this[_mode])
this[_onopen](null, fd)
}
[_close] () {
if (this[_autoClose] && typeof this[_fd] === 'number') {
const fd = this[_fd]
this[_fd] = null
fs.closeSync(fd)
this.emit('close')
}
}
[_write] (buf) {
// throw the original, but try to close if it fails
let threw = true
try {
this[_onwrite](null,
fs.writeSync(this[_fd], buf, 0, buf.length, this[_pos]))
threw = false
} finally {
if (threw)
try { this[_close]() } catch (_) {}
}
}
}
exports.ReadStream = ReadStream
exports.ReadStreamSync = ReadStreamSync
exports.WriteStream = WriteStream
exports.WriteStreamSync = WriteStreamSync

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{
"name": "fs-minipass",
"version": "2.1.0",
"main": "index.js",
"scripts": {
"test": "tap",
"preversion": "npm test",
"postversion": "npm publish",
"postpublish": "git push origin --follow-tags"
},
"keywords": [],
"author": "Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/)",
"license": "ISC",
"repository": {
"type": "git",
"url": "git+https://github.com/npm/fs-minipass.git"
},
"bugs": {
"url": "https://github.com/npm/fs-minipass/issues"
},
"homepage": "https://github.com/npm/fs-minipass#readme",
"description": "fs read and write streams based on minipass",
"dependencies": {
"minipass": "^3.0.0"
},
"devDependencies": {
"mutate-fs": "^2.0.1",
"tap": "^14.6.4"
},
"files": [
"index.js"
],
"tap": {
"check-coverage": true
},
"engines": {
"node": ">= 8"
}
}

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gauge
=====
A nearly stateless terminal based horizontal gauge / progress bar.
```javascript
var Gauge = require("gauge")
var gauge = new Gauge()
gauge.show("working…", 0)
setTimeout(() => { gauge.pulse(); gauge.show("working…", 0.25) }, 500)
setTimeout(() => { gauge.pulse(); gauge.show("working…", 0.50) }, 1000)
setTimeout(() => { gauge.pulse(); gauge.show("working…", 0.75) }, 1500)
setTimeout(() => { gauge.pulse(); gauge.show("working…", 0.99) }, 2000)
setTimeout(() => gauge.hide(), 2300)
```
See also the [demos](docs/demo.js):
![](./docs/gauge-demo.gif)
### CHANGES FROM 1.x
Gauge 2.x is breaking release, please see the [changelog] for details on
what's changed if you were previously a user of this module.
[changelog]: CHANGELOG.md
### THE GAUGE CLASS
This is the typical interface to the module it provides a pretty
fire-and-forget interface to displaying your status information.
```
var Gauge = require("gauge")
var gauge = new Gauge([stream], [options])
```
* **stream** *(optional, default STDERR)* A stream that progress bar
updates are to be written to. Gauge honors backpressure and will pause
most writing if it is indicated.
* **options** *(optional)* An option object.
Constructs a new gauge. Gauges are drawn on a single line, and are not drawn
if **stream** isn't a tty and a tty isn't explicitly provided.
If **stream** is a terminal or if you pass in **tty** to **options** then we
will detect terminal resizes and redraw to fit. We do this by watching for
`resize` events on the tty. (To work around a bug in versions of Node prior
to 2.5.0, we watch for them on stdout if the tty is stderr.) Resizes to
larger window sizes will be clean, but shrinking the window will always
result in some cruft.
**IMPORTANT:** If you previously were passing in a non-tty stream but you still
want output (for example, a stream wrapped by the `ansi` module) then you
need to pass in the **tty** option below, as `gauge` needs access to
the underlying tty in order to do things like terminal resizes and terminal
width detection.
The **options** object can have the following properties, all of which are
optional:
* **updateInterval**: How often gauge updates should be drawn, in milliseconds.
* **fixedFramerate**: Defaults to false on node 0.8, true on everything
else. When this is true a timer is created to trigger once every
`updateInterval` ms, when false, updates are printed as soon as they come
in but updates more often than `updateInterval` are ignored. The reason
0.8 doesn't have this set to true is that it can't `unref` its timer and
so it would stop your program from exiting if you want to use this
feature with 0.8 just make sure you call `gauge.disable()` before you
expect your program to exit.
* **themes**: A themeset to use when selecting the theme to use. Defaults
to `gauge/themes`, see the [themes] documentation for details.
* **theme**: Select a theme for use, it can be a:
* Theme object, in which case the **themes** is not used.
* The name of a theme, which will be looked up in the current *themes*
object.
* A configuration object with any of `hasUnicode`, `hasColor` or
`platform` keys, which if will be used to override our guesses when making
a default theme selection.
If no theme is selected then a default is picked using a combination of our
best guesses at your OS, color support and unicode support.
* **template**: Describes what you want your gauge to look like. The
default is what npm uses. Detailed [documentation] is later in this
document.
* **hideCursor**: Defaults to true. If true, then the cursor will be hidden
while the gauge is displayed.
* **tty**: The tty that you're ultimately writing to. Defaults to the same
as **stream**. This is used for detecting the width of the terminal and
resizes. The width used is `tty.columns - 1`. If no tty is available then
a width of `79` is assumed.
* **enabled**: Defaults to true if `tty` is a TTY, false otherwise. If true
the gauge starts enabled. If disabled then all update commands are
ignored and no gauge will be printed until you call `.enable()`.
* **Plumbing**: The class to use to actually generate the gauge for
printing. This defaults to `require('gauge/plumbing')` and ordinarily you
shouldn't need to override this.
* **cleanupOnExit**: Defaults to true. Ordinarily we register an exit
handler to make sure your cursor is turned back on and the progress bar
erased when your process exits, even if you Ctrl-C out or otherwise exit
unexpectedly. You can disable this and it won't register the exit handler.
[has-unicode]: https://www.npmjs.com/package/has-unicode
[themes]: #themes
[documentation]: #templates
#### `gauge.show(section | status, [completed])`
The first argument is either the section, the name of the current thing
contributing to progress, or an object with keys like **section**,
**subsection** & **completed** (or any others you have types for in a custom
template). If you don't want to update or set any of these you can pass
`null` and it will be ignored.
The second argument is the percent completed as a value between 0 and 1.
Without it, completion is just not updated. You'll also note that completion
can be passed in as part of a status object as the first argument. If both
it and the completed argument are passed in, the completed argument wins.
#### `gauge.hide([cb])`
Removes the gauge from the terminal. Optionally, callback `cb` after IO has
had an opportunity to happen (currently this just means after `setImmediate`
has called back.)
It turns out this is important when you're pausing the progress bar on one
filehandle and printing to another otherwise (with a big enough print) node
can end up printing the "end progress bar" bits to the progress bar filehandle
while other stuff is printing to another filehandle. These getting interleaved
can cause corruption in some terminals.
#### `gauge.pulse([subsection])`
* **subsection** *(optional)* The specific thing that triggered this pulse
Spins the spinner in the gauge to show output. If **subsection** is
included then it will be combined with the last name passed to `gauge.show`.
#### `gauge.disable()`
Hides the gauge and ignores further calls to `show` or `pulse`.
#### `gauge.enable()`
Shows the gauge and resumes updating when `show` or `pulse` is called.
#### `gauge.isEnabled()`
Returns true if the gauge is enabled.
#### `gauge.setThemeset(themes)`
Change the themeset to select a theme from. The same as the `themes` option
used in the constructor. The theme will be reselected from this themeset.
#### `gauge.setTheme(theme)`
Change the active theme, will be displayed with the next show or pulse. This can be:
* Theme object, in which case the **themes** is not used.
* The name of a theme, which will be looked up in the current *themes*
object.
* A configuration object with any of `hasUnicode`, `hasColor` or
`platform` keys, which if will be used to override our guesses when making
a default theme selection.
If no theme is selected then a default is picked using a combination of our
best guesses at your OS, color support and unicode support.
#### `gauge.setTemplate(template)`
Change the active template, will be displayed with the next show or pulse
### Tracking Completion
If you have more than one thing going on that you want to track completion
of, you may find the related [are-we-there-yet] helpful. It's `change`
event can be wired up to the `show` method to get a more traditional
progress bar interface.
[are-we-there-yet]: https://www.npmjs.com/package/are-we-there-yet
### THEMES
```
var themes = require('gauge/themes')
// fetch the default color unicode theme for this platform
var ourTheme = themes({hasUnicode: true, hasColor: true})
// fetch the default non-color unicode theme for osx
var ourTheme = themes({hasUnicode: true, hasColor: false, platform: 'darwin'})
// create a new theme based on the color ascii theme for this platform
// that brackets the progress bar with arrows
var ourTheme = themes.newTheme(themes({hasUnicode: false, hasColor: true}), {
preProgressbar: '→',
postProgressbar: '←'
})
```
The object returned by `gauge/themes` is an instance of the `ThemeSet` class.
```
var ThemeSet = require('gauge/theme-set')
var themes = new ThemeSet()
// or
var themes = require('gauge/themes')
var mythemes = themes.newThemeSet() // creates a new themeset based on the default themes
```
#### themes(opts)
#### themes.getDefault(opts)
Theme objects are a function that fetches the default theme based on
platform, unicode and color support.
Options is an object with the following properties:
* **hasUnicode** - If true, fetch a unicode theme, if no unicode theme is
available then a non-unicode theme will be used.
* **hasColor** - If true, fetch a color theme, if no color theme is
available a non-color theme will be used.
* **platform** (optional) - Defaults to `process.platform`. If no
platform match is available then `fallback` is used instead.
If no compatible theme can be found then an error will be thrown with a
`code` of `EMISSINGTHEME`.
#### themes.addTheme(themeName, themeObj)
#### themes.addTheme(themeName, [parentTheme], newTheme)
Adds a named theme to the themeset. You can pass in either a theme object,
as returned by `themes.newTheme` or the arguments you'd pass to
`themes.newTheme`.
#### themes.getThemeNames()
Return a list of all of the names of the themes in this themeset. Suitable
for use in `themes.getTheme(…)`.
#### themes.getTheme(name)
Returns the theme object from this theme set named `name`.
If `name` does not exist in this themeset an error will be thrown with
a `code` of `EMISSINGTHEME`.
#### themes.setDefault([opts], themeName)
`opts` is an object with the following properties.
* **platform** - Defaults to `'fallback'`. If your theme is platform
specific, specify that here with the platform from `process.platform`, eg,
`win32`, `darwin`, etc.
* **hasUnicode** - Defaults to `false`. If your theme uses unicode you
should set this to true.
* **hasColor** - Defaults to `false`. If your theme uses color you should
set this to true.
`themeName` is the name of the theme (as given to `addTheme`) to use for
this set of `opts`.
#### themes.newTheme([parentTheme,] newTheme)
Create a new theme object based on `parentTheme`. If no `parentTheme` is
provided then a minimal parentTheme that defines functions for rendering the
activity indicator (spinner) and progress bar will be defined. (This
fallback parent is defined in `gauge/base-theme`.)
newTheme should be a bare object we'll start by discussing the properties
defined by the default themes:
* **preProgressbar** - displayed prior to the progress bar, if the progress
bar is displayed.
* **postProgressbar** - displayed after the progress bar, if the progress bar
is displayed.
* **progressBarTheme** - The subtheme passed through to the progress bar
renderer, it's an object with `complete` and `remaining` properties
that are the strings you want repeated for those sections of the progress
bar.
* **activityIndicatorTheme** - The theme for the activity indicator (spinner),
this can either be a string, in which each character is a different step, or
an array of strings.
* **preSubsection** - Displayed as a separator between the `section` and
`subsection` when the latter is printed.
More generally, themes can have any value that would be a valid value when rendering
templates. The properties in the theme are used when their name matches a type in
the template. Their values can be:
* **strings & numbers** - They'll be included as is
* **function (values, theme, width)** - Should return what you want in your output.
*values* is an object with values provided via `gauge.show`,
*theme* is the theme specific to this item (see below) or this theme object,
and *width* is the number of characters wide your result should be.
There are a couple of special prefixes:
* **pre** - Is shown prior to the property, if its displayed.
* **post** - Is shown after the property, if its displayed.
And one special suffix:
* **Theme** - Its value is passed to a function-type item as the theme.
#### themes.addToAllThemes(theme)
This *mixes-in* `theme` into all themes currently defined. It also adds it
to the default parent theme for this themeset, so future themes added to
this themeset will get the values from `theme` by default.
#### themes.newThemeSet()
Copy the current themeset into a new one. This allows you to easily inherit
one themeset from another.
### TEMPLATES
A template is an array of objects and strings that, after being evaluated,
will be turned into the gauge line. The default template is:
```javascript
[
{type: 'progressbar', length: 20},
{type: 'activityIndicator', kerning: 1, length: 1},
{type: 'section', kerning: 1, default: ''},
{type: 'subsection', kerning: 1, default: ''}
]
```
The various template elements can either be **plain strings**, in which case they will
be be included verbatum in the output, or objects with the following properties:
* *type* can be any of the following plus any keys you pass into `gauge.show` plus
any keys you have on a custom theme.
* `section` What big thing you're working on now.
* `subsection` What component of that thing is currently working.
* `activityIndicator` Shows a spinner using the `activityIndicatorTheme`
from your active theme.
* `progressbar` A progress bar representing your current `completed`
using the `progressbarTheme` from your active theme.
* *kerning* Number of spaces that must be between this item and other
items, if this item is displayed at all.
* *maxLength*  The maximum length for this element. If its value is longer it
will be truncated.
* *minLength* The minimum length for this element. If its value is shorter it
will be padded according to the *align* value.
* *align* (Default: left) Possible values "left", "right" and "center". Works
as you'd expect from word processors.
* *length* Provides a single value for both *minLength* and *maxLength*. If both
*length* and *minLength or *maxLength* are specified then the latter take precedence.
* *value* A literal value to use for this template item.
* *default* A default value to use for this template item if a value
wasn't otherwise passed in.
### PLUMBING
This is the super simple, assume nothing, do no magic internals used by gauge to
implement its ordinary interface.
```
var Plumbing = require('gauge/plumbing')
var gauge = new Plumbing(theme, template, width)
```
* **theme**: The theme to use.
* **template**: The template to use.
* **width**: How wide your gauge should be
#### `gauge.setTheme(theme)`
Change the active theme.
#### `gauge.setTemplate(template)`
Change the active template.
#### `gauge.setWidth(width)`
Change the width to render at.
#### `gauge.hide()`
Return the string necessary to hide the progress bar
#### `gauge.hideCursor()`
Return a string to hide the cursor.
#### `gauge.showCursor()`
Return a string to show the cursor.
#### `gauge.show(status)`
Using `status` for values, render the provided template with the theme and return
a string that is suitable for printing to update the gauge.

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{
"name": "gauge",
"version": "4.0.4",
"description": "A terminal based horizontal gauge",
"main": "lib",
"scripts": {
"test": "tap",
"lint": "eslint \"**/*.js\"",
"postlint": "template-oss-check",
"lintfix": "npm run lint -- --fix",
"preversion": "npm test",
"postversion": "npm publish",
"prepublishOnly": "git push origin --follow-tags",
"snap": "tap",
"posttest": "npm run lint",
"template-oss-apply": "template-oss-apply --force"
},
"repository": {
"type": "git",
"url": "https://github.com/npm/gauge.git"
},
"keywords": [
"progressbar",
"progress",
"gauge"
],
"author": "GitHub Inc.",
"license": "ISC",
"bugs": {
"url": "https://github.com/npm/gauge/issues"
},
"homepage": "https://github.com/npm/gauge",
"dependencies": {
"aproba": "^1.0.3 || ^2.0.0",
"color-support": "^1.1.3",
"console-control-strings": "^1.1.0",
"has-unicode": "^2.0.1",
"signal-exit": "^3.0.7",
"string-width": "^4.2.3",
"strip-ansi": "^6.0.1",
"wide-align": "^1.1.5"
},
"devDependencies": {
"@npmcli/eslint-config": "^3.0.1",
"@npmcli/template-oss": "3.2.0",
"readable-stream": "^3.6.0",
"tap": "^16.0.1"
},
"files": [
"bin/",
"lib/"
],
"engines": {
"node": "^12.13.0 || ^14.15.0 || >=16.0.0"
},
"tap": {
"branches": 79,
"statements": 89,
"functions": 92,
"lines": 90
},
"templateOSS": {
"//@npmcli/template-oss": "This file is partially managed by @npmcli/template-oss. Edits may be overwritten.",
"version": "3.2.0"
}
}

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Copyright (c) 2018 Kyle Robinson Young
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

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# gaze [![Build Status](http://img.shields.io/travis/shama/gaze.svg)](https://travis-ci.org/shama/gaze) [![Build status](https://ci.appveyor.com/api/projects/status/vtx65w9eg511tgo4)](https://ci.appveyor.com/project/shama/gaze)
A globbing `fs.watch` wrapper built from the best parts of other fine watch libs.
Compatible with Node.js >= 4.x, Windows, macOS, and Linux.
![gaze](http://dontkry.com/images/repos/gaze.png)
[![NPM](https://nodei.co/npm/gaze.png?downloads=true)](https://nodei.co/npm/gaze/)
## Usage
Install the module with: `npm install gaze` or place into your `package.json`
and run `npm install`.
```javascript
var gaze = require('gaze');
// Watch all .js files/dirs in process.cwd()
gaze('**/*.js', function(err, watcher) {
// Files have all started watching
// watcher === this
// Get all watched files
var watched = this.watched();
// On file changed
this.on('changed', function(filepath) {
console.log(filepath + ' was changed');
});
// On file added
this.on('added', function(filepath) {
console.log(filepath + ' was added');
});
// On file deleted
this.on('deleted', function(filepath) {
console.log(filepath + ' was deleted');
});
// On changed/added/deleted
this.on('all', function(event, filepath) {
console.log(filepath + ' was ' + event);
});
// Get watched files with relative paths
var files = this.relative();
});
// Also accepts an array of patterns
gaze(['stylesheets/*.css', 'images/**/*.png'], function() {
// Add more patterns later to be watched
this.add(['js/*.js']);
});
```
### Alternate Interface
```javascript
var Gaze = require('gaze').Gaze;
var gaze = new Gaze('**/*');
// Files have all started watching
gaze.on('ready', function(watcher) { });
// A file has been added/changed/deleted has occurred
gaze.on('all', function(event, filepath) { });
```
### Errors
```javascript
gaze('**/*', function(error, watcher) {
if (error) {
// Handle error if it occurred while starting up
}
});
// Or with the alternative interface
var gaze = new Gaze();
gaze.on('error', function(error) {
// Handle error here
});
gaze.add('**/*');
```
### Minimatch / Glob
See [isaacs's `minimatch`](https://github.com/isaacs/minimatch) for more
information on glob patterns.
## Documentation
### gaze([patterns, options, callback])
* `patterns` {`String`|`Array`} File patterns to be matched
* `options` {`Object`}
* `callback` {`Function`}
* `err` {`Error` | `null`}
* `watcher` {`Object`} Instance of the `Gaze` watcher
### Class: `gaze.Gaze`
Create a `Gaze` object by instancing the `gaze.Gaze` class.
```javascript
var Gaze = require('gaze').Gaze;
var gaze = new Gaze(pattern, options, callback);
```
#### Properties
* `options` The options object passed in.
* `interval` {integer} Interval to pass to `fs.watchFile`
* `debounceDelay` {integer} Delay for events called in succession for the same
file/event in milliseconds
* `mode` {string} Force the watch mode. Either `'auto'` (default), `'watch'` (force native events), or `'poll'` (force stat polling).
* `cwd` {string} The current working directory to base file patterns from. Default is `process.cwd()`.
#### Events
* `ready(watcher)` When files have been globbed and watching has begun.
* `all(event, filepath)` When an `added`, `changed`, `renamed`, or `deleted` event occurs.
* `added(filepath)` When a file has been added to a watch directory.
* `changed(filepath)` When a file has been changed.
* `deleted(filepath)` When a file has been deleted.
* `renamed(newPath, oldPath)` When a file has been renamed.
* `end()` When the watcher is closed and watches have been removed.
* `error(err)` When an error occurs.
* `nomatch` When no files have been matched.
#### Methods
* `emit(event, [...])` Wrapper for `EventEmitter.emit`.
`added`|`changed`|`renamed`|`deleted` events will also trigger the `all` event.
* `close()` Unwatch all files and reset the watch instance.
* `add(patterns, callback)` Adds file(s) `patterns` to be watched.
* `remove(filepath)` Removes a file or directory from being watched. Does not
recurse directories.
* `watched()` Returns the currently watched files.
* `relative([dir, unixify])` Returns the currently watched files with relative paths.
* `dir` {string} Only return relative files for this directory.
* `unixify` {boolean} Return paths with `/` instead of `\\` if on Windows.
## Similar Projects
Other great watch libraries to try are:
* [paulmillr's `chokidar`](https://github.com/paulmillr/chokidar)
* [amasad's `sane`](https://github.com/amasad/sane)
* [mikeal's `watch`](https://github.com/mikeal/watch)
* [github's `pathwatcher`](https://github.com/atom/node-pathwatcher)
* [bevry's `watchr`](https://github.com/bevry/watchr)
## Contributing
In lieu of a formal styleguide, take care to maintain the existing coding style.
Add unit tests for any new or changed functionality. Lint and test your code
using [grunt](http://gruntjs.com/).
## Release History
* 1.1.3 - Fix for Node 10 support (@aredridel). Officially dropping support for Node < 4.
* 1.1.2 - Prevent more `ENOENT` errors from escaping (@alexgorbatchev).
* 1.1.1 - Prevent `fs.watch` errors from escaping error handler (@rosen-vladimirov). Fix `_addToWatched` without `path.sep` (@wyicwx).
* 1.1.0 - Update to `globule@1.0.0` with `minimatch >= 3.0.0`.
* 1.0.0 - Revert back to 0.5.2. Drop support for Node.js v0.8. Fix for `maxListeners`. Update `globule` to `0.2.0`.
* 0.6.4 - Catch and emit `error` from `readdir` (@oconnore). Fix for `0 maxListeners`. Use `graceful-fs` to avoid `EMFILE` errors in other places `fs` is used. Better method to determine if `pathwatcher` was built. Fix keeping process alive too much, only init `pathwatcher` if a file is being watched. Set min required to Windows Vista when building on Windows (@pvolok).
* 0.6.3 - Add support for Node.js v0.11
* 0.6.2 - Fix argument error with `watched()`. Fix for erroneous `added` events on folders. Ignore `msvs` build error 4244.
* 0.6.1 - Fix for absolute paths.
* 0.6.0 - Uses native OS events (fork of `pathwatcher`) but can fall back to stat polling. Everything is async to avoid blocking, including `relative()` and `watched()`. Better error handling. Update to `globule@0.2.0`. No longer watches `cwd` by default. Added `mode` option. Better `EMFILE` message. Avoids `ENOENT` errors with symlinks. All constructor arguments are optional.
* 0.5.2 - Fix for `ENOENT` error with non-existent symlinks [BACKPORTED].
* 0.5.1 - Use `setImmediate` (`process.nextTick` for Node.js v0.8) to defer `ready`/`nomatch` events (@amasad).
* 0.5.0 - Process is now kept alive while watching files. Emits a `nomatch` event when no files are matching.
* 0.4.3 - Track file additions in newly created folders (@brett-shwom).
* 0.4.2 - Fix `.remove()` method to remove a single file in a directory (@kaelzhang). Fixing “`Cannot call method 'call' of undefined`” (@krasimir). Track new file additions within folders (@brett-shwom).
* 0.4.1 - Fix `watchDir` not respecting close in race condition (@chrisirhc).
* 0.4.0 - Drop support for Node.js v0.6. Use `globule` for file matching. Avoid Node.js v0.10 `path.resolve`/`join` errors. Register new files when added to non-existent folder. Multiple instances can now poll the same files (@jpommerening).
* 0.3.4 - Code clean up. Fix “`path must be strings`” errors (@groner). Fix incorrect `added` events (@groner).
* 0.3.3 - Fix for multiple patterns with negate.
* 0.3.2 - Emit `end` before `removeAllListeners`.
* 0.3.1 - Fix `added` events within subfolder patterns.
* 0.3.0 - Handle safewrite events, `forceWatchMethod` option removed, bug fixes and watch optimizations (@rgaskill).
* 0.2.2 - Fix issue where subsequent `add` calls dont get watched (@samcday). `removeAllListeners` on `close`.
* 0.2.1 - Fix issue with invalid `added` events in current working dir.
* 0.2.0 - Support and mark folders with `path.sep`. Add `forceWatchMethod` option. Support `renamed` events.
* 0.1.6 - Recognize the `cwd` option properly
* 0.1.5 - Catch “`too many open file`” errors
* 0.1.4 - Really fix the race condition with 2 watches
* 0.1.3 - Fix race condition with 2 watches
* 0.1.2 - Read triggering changed event fix
* 0.1.1 - Minor fixes
* 0.1.0 - Initial release
## License
Copyright (c) 2018 Kyle Robinson Young
Licensed under the MIT license.

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{
"name": "gaze",
"description": "A globbing fs.watch wrapper built from the best parts of other fine watch libs.",
"version": "1.1.3",
"homepage": "https://github.com/shama/gaze",
"author": {
"name": "Kyle Robinson Young",
"email": "kyle@dontkry.com"
},
"repository": {
"type": "git",
"url": "https://github.com/shama/gaze.git"
},
"bugs": {
"url": "https://github.com/shama/gaze/issues"
},
"license": "MIT",
"main": "lib/gaze",
"engines": {
"node": ">= 4.0.0"
},
"scripts": {
"test": "semistandard && grunt nodeunit -v"
},
"dependencies": {
"globule": "^1.0.0"
},
"devDependencies": {
"async": "^2.6.1",
"grunt": "^1.0.1",
"grunt-benchmark": "^1.0.0",
"grunt-cli": "^1.2.0",
"grunt-contrib-jshint": "^1.1.0",
"grunt-contrib-nodeunit": "^2.0.0",
"rimraf": "^2.5.2",
"semistandard": "^12.0.1"
},
"keywords": [
"watch",
"glob"
],
"files": [
"lib",
"LICENSE-MIT"
],
"semistandard": {
"ignore": [
"benchmarks",
"experiments",
"build",
"test"
]
}
}

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ISC License (ISC)
Copyright 2018 Stefan Penner
Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

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# get-caller-file
[![Build Status](https://travis-ci.org/stefanpenner/get-caller-file.svg?branch=master)](https://travis-ci.org/stefanpenner/get-caller-file)
[![Build status](https://ci.appveyor.com/api/projects/status/ol2q94g1932cy14a/branch/master?svg=true)](https://ci.appveyor.com/project/embercli/get-caller-file/branch/master)
This is a utility, which allows a function to figure out from which file it was invoked. It does so by inspecting v8's stack trace at the time it is invoked.
Inspired by http://stackoverflow.com/questions/13227489
*note: this relies on Node/V8 specific APIs, as such other runtimes may not work*
## Installation
```bash
yarn add get-caller-file
```
## Usage
Given:
```js
// ./foo.js
const getCallerFile = require('get-caller-file');
module.exports = function() {
return getCallerFile(); // figures out who called it
};
```
```js
// index.js
const foo = require('./foo');
foo() // => /full/path/to/this/file/index.js
```
## Options:
* `getCallerFile(position = 2)`: where position is stack frame whos fileName we want.

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declare const _default: (position?: number) => any;
export = _default;

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"use strict";
// Call this function in a another function to find out the file from
// which that function was called from. (Inspects the v8 stack trace)
//
// Inspired by http://stackoverflow.com/questions/13227489
module.exports = function getCallerFile(position) {
if (position === void 0) { position = 2; }
if (position >= Error.stackTraceLimit) {
throw new TypeError('getCallerFile(position) requires position be less then Error.stackTraceLimit but position was: `' + position + '` and Error.stackTraceLimit was: `' + Error.stackTraceLimit + '`');
}
var oldPrepareStackTrace = Error.prepareStackTrace;
Error.prepareStackTrace = function (_, stack) { return stack; };
var stack = new Error().stack;
Error.prepareStackTrace = oldPrepareStackTrace;
if (stack !== null && typeof stack === 'object') {
// stack[0] holds this file
// stack[1] holds where this function was called
// stack[2] holds the file we're interested in
return stack[position] ? stack[position].getFileName() : undefined;
}
};
//# sourceMappingURL=index.js.map

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{"version":3,"file":"index.js","sourceRoot":"","sources":["index.ts"],"names":[],"mappings":";AAAA,qEAAqE;AACrE,qEAAqE;AACrE,EAAE;AACF,0DAA0D;AAE1D,iBAAS,SAAS,aAAa,CAAC,QAAY;IAAZ,yBAAA,EAAA,YAAY;IAC1C,IAAI,QAAQ,IAAI,KAAK,CAAC,eAAe,EAAE;QACrC,MAAM,IAAI,SAAS,CAAC,kGAAkG,GAAG,QAAQ,GAAG,oCAAoC,GAAG,KAAK,CAAC,eAAe,GAAG,GAAG,CAAC,CAAC;KACzM;IAED,IAAM,oBAAoB,GAAG,KAAK,CAAC,iBAAiB,CAAC;IACrD,KAAK,CAAC,iBAAiB,GAAG,UAAC,CAAC,EAAE,KAAK,IAAM,OAAA,KAAK,EAAL,CAAK,CAAC;IAC/C,IAAM,KAAK,GAAG,IAAI,KAAK,EAAE,CAAC,KAAK,CAAC;IAChC,KAAK,CAAC,iBAAiB,GAAG,oBAAoB,CAAC;IAG/C,IAAI,KAAK,KAAK,IAAI,IAAI,OAAO,KAAK,KAAK,QAAQ,EAAE;QAC/C,2BAA2B;QAC3B,gDAAgD;QAChD,8CAA8C;QAC9C,OAAO,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAE,KAAK,CAAC,QAAQ,CAAS,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;KAC7E;AACH,CAAC,CAAC"}

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{
"name": "get-caller-file",
"version": "2.0.5",
"description": "",
"main": "index.js",
"directories": {
"test": "tests"
},
"files": [
"index.js",
"index.js.map",
"index.d.ts"
],
"scripts": {
"prepare": "tsc",
"test": "mocha test",
"test:debug": "mocha test"
},
"repository": {
"type": "git",
"url": "git+https://github.com/stefanpenner/get-caller-file.git"
},
"author": "Stefan Penner",
"license": "ISC",
"bugs": {
"url": "https://github.com/stefanpenner/get-caller-file/issues"
},
"homepage": "https://github.com/stefanpenner/get-caller-file#readme",
"devDependencies": {
"@types/chai": "^4.1.7",
"@types/ensure-posix-path": "^1.0.0",
"@types/mocha": "^5.2.6",
"@types/node": "^11.10.5",
"chai": "^4.1.2",
"ensure-posix-path": "^1.0.1",
"mocha": "^5.2.0",
"typescript": "^3.3.3333"
},
"engines": {
"node": "6.* || 8.* || >= 10.*"
}
}

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The ISC License
Copyright (c) Isaac Z. Schlueter and Contributors
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
## Glob Logo
Glob's logo created by Tanya Brassie <http://tanyabrassie.com/>, licensed
under a Creative Commons Attribution-ShareAlike 4.0 International License
https://creativecommons.org/licenses/by-sa/4.0/

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# Glob
Match files using the patterns the shell uses, like stars and stuff.
[![Build Status](https://travis-ci.org/isaacs/node-glob.svg?branch=master)](https://travis-ci.org/isaacs/node-glob/) [![Build Status](https://ci.appveyor.com/api/projects/status/kd7f3yftf7unxlsx?svg=true)](https://ci.appveyor.com/project/isaacs/node-glob) [![Coverage Status](https://coveralls.io/repos/isaacs/node-glob/badge.svg?branch=master&service=github)](https://coveralls.io/github/isaacs/node-glob?branch=master)
This is a glob implementation in JavaScript. It uses the `minimatch`
library to do its matching.
![a fun cartoon logo made of glob characters](logo/glob.png)
## Usage
Install with npm
```
npm i glob
```
```javascript
var glob = require("glob")
// options is optional
glob("**/*.js", options, function (er, files) {
// files is an array of filenames.
// If the `nonull` option is set, and nothing
// was found, then files is ["**/*.js"]
// er is an error object or null.
})
```
## Glob Primer
"Globs" are the patterns you type when you do stuff like `ls *.js` on
the command line, or put `build/*` in a `.gitignore` file.
Before parsing the path part patterns, braced sections are expanded
into a set. Braced sections start with `{` and end with `}`, with any
number of comma-delimited sections within. Braced sections may contain
slash characters, so `a{/b/c,bcd}` would expand into `a/b/c` and `abcd`.
The following characters have special magic meaning when used in a
path portion:
* `*` Matches 0 or more characters in a single path portion
* `?` Matches 1 character
* `[...]` Matches a range of characters, similar to a RegExp range.
If the first character of the range is `!` or `^` then it matches
any character not in the range.
* `!(pattern|pattern|pattern)` Matches anything that does not match
any of the patterns provided.
* `?(pattern|pattern|pattern)` Matches zero or one occurrence of the
patterns provided.
* `+(pattern|pattern|pattern)` Matches one or more occurrences of the
patterns provided.
* `*(a|b|c)` Matches zero or more occurrences of the patterns provided
* `@(pattern|pat*|pat?erN)` Matches exactly one of the patterns
provided
* `**` If a "globstar" is alone in a path portion, then it matches
zero or more directories and subdirectories searching for matches.
It does not crawl symlinked directories.
### Dots
If a file or directory path portion has a `.` as the first character,
then it will not match any glob pattern unless that pattern's
corresponding path part also has a `.` as its first character.
For example, the pattern `a/.*/c` would match the file at `a/.b/c`.
However the pattern `a/*/c` would not, because `*` does not start with
a dot character.
You can make glob treat dots as normal characters by setting
`dot:true` in the options.
### Basename Matching
If you set `matchBase:true` in the options, and the pattern has no
slashes in it, then it will seek for any file anywhere in the tree
with a matching basename. For example, `*.js` would match
`test/simple/basic.js`.
### Empty Sets
If no matching files are found, then an empty array is returned. This
differs from the shell, where the pattern itself is returned. For
example:
$ echo a*s*d*f
a*s*d*f
To get the bash-style behavior, set the `nonull:true` in the options.
### See Also:
* `man sh`
* `man bash` (Search for "Pattern Matching")
* `man 3 fnmatch`
* `man 5 gitignore`
* [minimatch documentation](https://github.com/isaacs/minimatch)
## glob.hasMagic(pattern, [options])
Returns `true` if there are any special characters in the pattern, and
`false` otherwise.
Note that the options affect the results. If `noext:true` is set in
the options object, then `+(a|b)` will not be considered a magic
pattern. If the pattern has a brace expansion, like `a/{b/c,x/y}`
then that is considered magical, unless `nobrace:true` is set in the
options.
## glob(pattern, [options], cb)
* `pattern` `{String}` Pattern to be matched
* `options` `{Object}`
* `cb` `{Function}`
* `err` `{Error | null}`
* `matches` `{Array<String>}` filenames found matching the pattern
Perform an asynchronous glob search.
## glob.sync(pattern, [options])
* `pattern` `{String}` Pattern to be matched
* `options` `{Object}`
* return: `{Array<String>}` filenames found matching the pattern
Perform a synchronous glob search.
## Class: glob.Glob
Create a Glob object by instantiating the `glob.Glob` class.
```javascript
var Glob = require("glob").Glob
var mg = new Glob(pattern, options, cb)
```
It's an EventEmitter, and starts walking the filesystem to find matches
immediately.
### new glob.Glob(pattern, [options], [cb])
* `pattern` `{String}` pattern to search for
* `options` `{Object}`
* `cb` `{Function}` Called when an error occurs, or matches are found
* `err` `{Error | null}`
* `matches` `{Array<String>}` filenames found matching the pattern
Note that if the `sync` flag is set in the options, then matches will
be immediately available on the `g.found` member.
### Properties
* `minimatch` The minimatch object that the glob uses.
* `options` The options object passed in.
* `aborted` Boolean which is set to true when calling `abort()`. There
is no way at this time to continue a glob search after aborting, but
you can re-use the statCache to avoid having to duplicate syscalls.
* `cache` Convenience object. Each field has the following possible
values:
* `false` - Path does not exist
* `true` - Path exists
* `'FILE'` - Path exists, and is not a directory
* `'DIR'` - Path exists, and is a directory
* `[file, entries, ...]` - Path exists, is a directory, and the
array value is the results of `fs.readdir`
* `statCache` Cache of `fs.stat` results, to prevent statting the same
path multiple times.
* `symlinks` A record of which paths are symbolic links, which is
relevant in resolving `**` patterns.
* `realpathCache` An optional object which is passed to `fs.realpath`
to minimize unnecessary syscalls. It is stored on the instantiated
Glob object, and may be re-used.
### Events
* `end` When the matching is finished, this is emitted with all the
matches found. If the `nonull` option is set, and no match was found,
then the `matches` list contains the original pattern. The matches
are sorted, unless the `nosort` flag is set.
* `match` Every time a match is found, this is emitted with the specific
thing that matched. It is not deduplicated or resolved to a realpath.
* `error` Emitted when an unexpected error is encountered, or whenever
any fs error occurs if `options.strict` is set.
* `abort` When `abort()` is called, this event is raised.
### Methods
* `pause` Temporarily stop the search
* `resume` Resume the search
* `abort` Stop the search forever
### Options
All the options that can be passed to Minimatch can also be passed to
Glob to change pattern matching behavior. Also, some have been added,
or have glob-specific ramifications.
All options are false by default, unless otherwise noted.
All options are added to the Glob object, as well.
If you are running many `glob` operations, you can pass a Glob object
as the `options` argument to a subsequent operation to shortcut some
`stat` and `readdir` calls. At the very least, you may pass in shared
`symlinks`, `statCache`, `realpathCache`, and `cache` options, so that
parallel glob operations will be sped up by sharing information about
the filesystem.
* `cwd` The current working directory in which to search. Defaults
to `process.cwd()`.
* `root` The place where patterns starting with `/` will be mounted
onto. Defaults to `path.resolve(options.cwd, "/")` (`/` on Unix
systems, and `C:\` or some such on Windows.)
* `dot` Include `.dot` files in normal matches and `globstar` matches.
Note that an explicit dot in a portion of the pattern will always
match dot files.
* `nomount` By default, a pattern starting with a forward-slash will be
"mounted" onto the root setting, so that a valid filesystem path is
returned. Set this flag to disable that behavior.
* `mark` Add a `/` character to directory matches. Note that this
requires additional stat calls.
* `nosort` Don't sort the results.
* `stat` Set to true to stat *all* results. This reduces performance
somewhat, and is completely unnecessary, unless `readdir` is presumed
to be an untrustworthy indicator of file existence.
* `silent` When an unusual error is encountered when attempting to
read a directory, a warning will be printed to stderr. Set the
`silent` option to true to suppress these warnings.
* `strict` When an unusual error is encountered when attempting to
read a directory, the process will just continue on in search of
other matches. Set the `strict` option to raise an error in these
cases.
* `cache` See `cache` property above. Pass in a previously generated
cache object to save some fs calls.
* `statCache` A cache of results of filesystem information, to prevent
unnecessary stat calls. While it should not normally be necessary
to set this, you may pass the statCache from one glob() call to the
options object of another, if you know that the filesystem will not
change between calls. (See "Race Conditions" below.)
* `symlinks` A cache of known symbolic links. You may pass in a
previously generated `symlinks` object to save `lstat` calls when
resolving `**` matches.
* `sync` DEPRECATED: use `glob.sync(pattern, opts)` instead.
* `nounique` In some cases, brace-expanded patterns can result in the
same file showing up multiple times in the result set. By default,
this implementation prevents duplicates in the result set. Set this
flag to disable that behavior.
* `nonull` Set to never return an empty set, instead returning a set
containing the pattern itself. This is the default in glob(3).
* `debug` Set to enable debug logging in minimatch and glob.
* `nobrace` Do not expand `{a,b}` and `{1..3}` brace sets.
* `noglobstar` Do not match `**` against multiple filenames. (Ie,
treat it as a normal `*` instead.)
* `noext` Do not match `+(a|b)` "extglob" patterns.
* `nocase` Perform a case-insensitive match. Note: on
case-insensitive filesystems, non-magic patterns will match by
default, since `stat` and `readdir` will not raise errors.
* `matchBase` Perform a basename-only match if the pattern does not
contain any slash characters. That is, `*.js` would be treated as
equivalent to `**/*.js`, matching all js files in all directories.
* `nodir` Do not match directories, only files. (Note: to match
*only* directories, simply put a `/` at the end of the pattern.)
* `ignore` Add a pattern or an array of glob patterns to exclude matches.
Note: `ignore` patterns are *always* in `dot:true` mode, regardless
of any other settings.
* `follow` Follow symlinked directories when expanding `**` patterns.
Note that this can result in a lot of duplicate references in the
presence of cyclic links.
* `realpath` Set to true to call `fs.realpath` on all of the results.
In the case of a symlink that cannot be resolved, the full absolute
path to the matched entry is returned (though it will usually be a
broken symlink)
* `absolute` Set to true to always receive absolute paths for matched
files. Unlike `realpath`, this also affects the values returned in
the `match` event.
* `fs` File-system object with Node's `fs` API. By default, the built-in
`fs` module will be used. Set to a volume provided by a library like
`memfs` to avoid using the "real" file-system.
## Comparisons to other fnmatch/glob implementations
While strict compliance with the existing standards is a worthwhile
goal, some discrepancies exist between node-glob and other
implementations, and are intentional.
The double-star character `**` is supported by default, unless the
`noglobstar` flag is set. This is supported in the manner of bsdglob
and bash 4.3, where `**` only has special significance if it is the only
thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but
`a/**b` will not.
Note that symlinked directories are not crawled as part of a `**`,
though their contents may match against subsequent portions of the
pattern. This prevents infinite loops and duplicates and the like.
If an escaped pattern has no matches, and the `nonull` flag is set,
then glob returns the pattern as-provided, rather than
interpreting the character escapes. For example,
`glob.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than
`"*a?"`. This is akin to setting the `nullglob` option in bash, except
that it does not resolve escaped pattern characters.
If brace expansion is not disabled, then it is performed before any
other interpretation of the glob pattern. Thus, a pattern like
`+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded
**first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are
checked for validity. Since those two are valid, matching proceeds.
### Comments and Negation
Previously, this module let you mark a pattern as a "comment" if it
started with a `#` character, or a "negated" pattern if it started
with a `!` character.
These options were deprecated in version 5, and removed in version 6.
To specify things that should not match, use the `ignore` option.
## Windows
**Please only use forward-slashes in glob expressions.**
Though windows uses either `/` or `\` as its path separator, only `/`
characters are used by this glob implementation. You must use
forward-slashes **only** in glob expressions. Back-slashes will always
be interpreted as escape characters, not path separators.
Results from absolute patterns such as `/foo/*` are mounted onto the
root setting using `path.join`. On windows, this will by default result
in `/foo/*` matching `C:\foo\bar.txt`.
## Race Conditions
Glob searching, by its very nature, is susceptible to race conditions,
since it relies on directory walking and such.
As a result, it is possible that a file that exists when glob looks for
it may have been deleted or modified by the time it returns the result.
As part of its internal implementation, this program caches all stat
and readdir calls that it makes, in order to cut down on system
overhead. However, this also makes it even more susceptible to races,
especially if the cache or statCache objects are reused between glob
calls.
Users are thus advised not to use a glob result as a guarantee of
filesystem state in the face of rapid changes. For the vast majority
of operations, this is never a problem.
## Glob Logo
Glob's logo was created by [Tanya Brassie](http://tanyabrassie.com/). Logo files can be found [here](https://github.com/isaacs/node-glob/tree/master/logo).
The logo is licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](https://creativecommons.org/licenses/by-sa/4.0/).
## Contributing
Any change to behavior (including bugfixes) must come with a test.
Patches that fail tests or reduce performance will be rejected.
```
# to run tests
npm test
# to re-generate test fixtures
npm run test-regen
# to benchmark against bash/zsh
npm run bench
# to profile javascript
npm run prof
```
![](oh-my-glob.gif)

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exports.setopts = setopts
exports.ownProp = ownProp
exports.makeAbs = makeAbs
exports.finish = finish
exports.mark = mark
exports.isIgnored = isIgnored
exports.childrenIgnored = childrenIgnored
function ownProp (obj, field) {
return Object.prototype.hasOwnProperty.call(obj, field)
}
var fs = require("fs")
var path = require("path")
var minimatch = require("minimatch")
var isAbsolute = require("path-is-absolute")
var Minimatch = minimatch.Minimatch
function alphasort (a, b) {
return a.localeCompare(b, 'en')
}
function setupIgnores (self, options) {
self.ignore = options.ignore || []
if (!Array.isArray(self.ignore))
self.ignore = [self.ignore]
if (self.ignore.length) {
self.ignore = self.ignore.map(ignoreMap)
}
}
// ignore patterns are always in dot:true mode.
function ignoreMap (pattern) {
var gmatcher = null
if (pattern.slice(-3) === '/**') {
var gpattern = pattern.replace(/(\/\*\*)+$/, '')
gmatcher = new Minimatch(gpattern, { dot: true })
}
return {
matcher: new Minimatch(pattern, { dot: true }),
gmatcher: gmatcher
}
}
function setopts (self, pattern, options) {
if (!options)
options = {}
// base-matching: just use globstar for that.
if (options.matchBase && -1 === pattern.indexOf("/")) {
if (options.noglobstar) {
throw new Error("base matching requires globstar")
}
pattern = "**/" + pattern
}
self.silent = !!options.silent
self.pattern = pattern
self.strict = options.strict !== false
self.realpath = !!options.realpath
self.realpathCache = options.realpathCache || Object.create(null)
self.follow = !!options.follow
self.dot = !!options.dot
self.mark = !!options.mark
self.nodir = !!options.nodir
if (self.nodir)
self.mark = true
self.sync = !!options.sync
self.nounique = !!options.nounique
self.nonull = !!options.nonull
self.nosort = !!options.nosort
self.nocase = !!options.nocase
self.stat = !!options.stat
self.noprocess = !!options.noprocess
self.absolute = !!options.absolute
self.fs = options.fs || fs
self.maxLength = options.maxLength || Infinity
self.cache = options.cache || Object.create(null)
self.statCache = options.statCache || Object.create(null)
self.symlinks = options.symlinks || Object.create(null)
setupIgnores(self, options)
self.changedCwd = false
var cwd = process.cwd()
if (!ownProp(options, "cwd"))
self.cwd = cwd
else {
self.cwd = path.resolve(options.cwd)
self.changedCwd = self.cwd !== cwd
}
self.root = options.root || path.resolve(self.cwd, "/")
self.root = path.resolve(self.root)
if (process.platform === "win32")
self.root = self.root.replace(/\\/g, "/")
// TODO: is an absolute `cwd` supposed to be resolved against `root`?
// e.g. { cwd: '/test', root: __dirname } === path.join(__dirname, '/test')
self.cwdAbs = isAbsolute(self.cwd) ? self.cwd : makeAbs(self, self.cwd)
if (process.platform === "win32")
self.cwdAbs = self.cwdAbs.replace(/\\/g, "/")
self.nomount = !!options.nomount
// disable comments and negation in Minimatch.
// Note that they are not supported in Glob itself anyway.
options.nonegate = true
options.nocomment = true
// always treat \ in patterns as escapes, not path separators
options.allowWindowsEscape = false
self.minimatch = new Minimatch(pattern, options)
self.options = self.minimatch.options
}
function finish (self) {
var nou = self.nounique
var all = nou ? [] : Object.create(null)
for (var i = 0, l = self.matches.length; i < l; i ++) {
var matches = self.matches[i]
if (!matches || Object.keys(matches).length === 0) {
if (self.nonull) {
// do like the shell, and spit out the literal glob
var literal = self.minimatch.globSet[i]
if (nou)
all.push(literal)
else
all[literal] = true
}
} else {
// had matches
var m = Object.keys(matches)
if (nou)
all.push.apply(all, m)
else
m.forEach(function (m) {
all[m] = true
})
}
}
if (!nou)
all = Object.keys(all)
if (!self.nosort)
all = all.sort(alphasort)
// at *some* point we statted all of these
if (self.mark) {
for (var i = 0; i < all.length; i++) {
all[i] = self._mark(all[i])
}
if (self.nodir) {
all = all.filter(function (e) {
var notDir = !(/\/$/.test(e))
var c = self.cache[e] || self.cache[makeAbs(self, e)]
if (notDir && c)
notDir = c !== 'DIR' && !Array.isArray(c)
return notDir
})
}
}
if (self.ignore.length)
all = all.filter(function(m) {
return !isIgnored(self, m)
})
self.found = all
}
function mark (self, p) {
var abs = makeAbs(self, p)
var c = self.cache[abs]
var m = p
if (c) {
var isDir = c === 'DIR' || Array.isArray(c)
var slash = p.slice(-1) === '/'
if (isDir && !slash)
m += '/'
else if (!isDir && slash)
m = m.slice(0, -1)
if (m !== p) {
var mabs = makeAbs(self, m)
self.statCache[mabs] = self.statCache[abs]
self.cache[mabs] = self.cache[abs]
}
}
return m
}
// lotta situps...
function makeAbs (self, f) {
var abs = f
if (f.charAt(0) === '/') {
abs = path.join(self.root, f)
} else if (isAbsolute(f) || f === '') {
abs = f
} else if (self.changedCwd) {
abs = path.resolve(self.cwd, f)
} else {
abs = path.resolve(f)
}
if (process.platform === 'win32')
abs = abs.replace(/\\/g, '/')
return abs
}
// Return true, if pattern ends with globstar '**', for the accompanying parent directory.
// Ex:- If node_modules/** is the pattern, add 'node_modules' to ignore list along with it's contents
function isIgnored (self, path) {
if (!self.ignore.length)
return false
return self.ignore.some(function(item) {
return item.matcher.match(path) || !!(item.gmatcher && item.gmatcher.match(path))
})
}
function childrenIgnored (self, path) {
if (!self.ignore.length)
return false
return self.ignore.some(function(item) {
return !!(item.gmatcher && item.gmatcher.match(path))
})
}

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// Approach:
//
// 1. Get the minimatch set
// 2. For each pattern in the set, PROCESS(pattern, false)
// 3. Store matches per-set, then uniq them
//
// PROCESS(pattern, inGlobStar)
// Get the first [n] items from pattern that are all strings
// Join these together. This is PREFIX.
// If there is no more remaining, then stat(PREFIX) and
// add to matches if it succeeds. END.
//
// If inGlobStar and PREFIX is symlink and points to dir
// set ENTRIES = []
// else readdir(PREFIX) as ENTRIES
// If fail, END
//
// with ENTRIES
// If pattern[n] is GLOBSTAR
// // handle the case where the globstar match is empty
// // by pruning it out, and testing the resulting pattern
// PROCESS(pattern[0..n] + pattern[n+1 .. $], false)
// // handle other cases.
// for ENTRY in ENTRIES (not dotfiles)
// // attach globstar + tail onto the entry
// // Mark that this entry is a globstar match
// PROCESS(pattern[0..n] + ENTRY + pattern[n .. $], true)
//
// else // not globstar
// for ENTRY in ENTRIES (not dotfiles, unless pattern[n] is dot)
// Test ENTRY against pattern[n]
// If fails, continue
// If passes, PROCESS(pattern[0..n] + item + pattern[n+1 .. $])
//
// Caveat:
// Cache all stats and readdirs results to minimize syscall. Since all
// we ever care about is existence and directory-ness, we can just keep
// `true` for files, and [children,...] for directories, or `false` for
// things that don't exist.
module.exports = glob
var rp = require('fs.realpath')
var minimatch = require('minimatch')
var Minimatch = minimatch.Minimatch
var inherits = require('inherits')
var EE = require('events').EventEmitter
var path = require('path')
var assert = require('assert')
var isAbsolute = require('path-is-absolute')
var globSync = require('./sync.js')
var common = require('./common.js')
var setopts = common.setopts
var ownProp = common.ownProp
var inflight = require('inflight')
var util = require('util')
var childrenIgnored = common.childrenIgnored
var isIgnored = common.isIgnored
var once = require('once')
function glob (pattern, options, cb) {
if (typeof options === 'function') cb = options, options = {}
if (!options) options = {}
if (options.sync) {
if (cb)
throw new TypeError('callback provided to sync glob')
return globSync(pattern, options)
}
return new Glob(pattern, options, cb)
}
glob.sync = globSync
var GlobSync = glob.GlobSync = globSync.GlobSync
// old api surface
glob.glob = glob
function extend (origin, add) {
if (add === null || typeof add !== 'object') {
return origin
}
var keys = Object.keys(add)
var i = keys.length
while (i--) {
origin[keys[i]] = add[keys[i]]
}
return origin
}
glob.hasMagic = function (pattern, options_) {
var options = extend({}, options_)
options.noprocess = true
var g = new Glob(pattern, options)
var set = g.minimatch.set
if (!pattern)
return false
if (set.length > 1)
return true
for (var j = 0; j < set[0].length; j++) {
if (typeof set[0][j] !== 'string')
return true
}
return false
}
glob.Glob = Glob
inherits(Glob, EE)
function Glob (pattern, options, cb) {
if (typeof options === 'function') {
cb = options
options = null
}
if (options && options.sync) {
if (cb)
throw new TypeError('callback provided to sync glob')
return new GlobSync(pattern, options)
}
if (!(this instanceof Glob))
return new Glob(pattern, options, cb)
setopts(this, pattern, options)
this._didRealPath = false
// process each pattern in the minimatch set
var n = this.minimatch.set.length
// The matches are stored as {<filename>: true,...} so that
// duplicates are automagically pruned.
// Later, we do an Object.keys() on these.
// Keep them as a list so we can fill in when nonull is set.
this.matches = new Array(n)
if (typeof cb === 'function') {
cb = once(cb)
this.on('error', cb)
this.on('end', function (matches) {
cb(null, matches)
})
}
var self = this
this._processing = 0
this._emitQueue = []
this._processQueue = []
this.paused = false
if (this.noprocess)
return this
if (n === 0)
return done()
var sync = true
for (var i = 0; i < n; i ++) {
this._process(this.minimatch.set[i], i, false, done)
}
sync = false
function done () {
--self._processing
if (self._processing <= 0) {
if (sync) {
process.nextTick(function () {
self._finish()
})
} else {
self._finish()
}
}
}
}
Glob.prototype._finish = function () {
assert(this instanceof Glob)
if (this.aborted)
return
if (this.realpath && !this._didRealpath)
return this._realpath()
common.finish(this)
this.emit('end', this.found)
}
Glob.prototype._realpath = function () {
if (this._didRealpath)
return
this._didRealpath = true
var n = this.matches.length
if (n === 0)
return this._finish()
var self = this
for (var i = 0; i < this.matches.length; i++)
this._realpathSet(i, next)
function next () {
if (--n === 0)
self._finish()
}
}
Glob.prototype._realpathSet = function (index, cb) {
var matchset = this.matches[index]
if (!matchset)
return cb()
var found = Object.keys(matchset)
var self = this
var n = found.length
if (n === 0)
return cb()
var set = this.matches[index] = Object.create(null)
found.forEach(function (p, i) {
// If there's a problem with the stat, then it means that
// one or more of the links in the realpath couldn't be
// resolved. just return the abs value in that case.
p = self._makeAbs(p)
rp.realpath(p, self.realpathCache, function (er, real) {
if (!er)
set[real] = true
else if (er.syscall === 'stat')
set[p] = true
else
self.emit('error', er) // srsly wtf right here
if (--n === 0) {
self.matches[index] = set
cb()
}
})
})
}
Glob.prototype._mark = function (p) {
return common.mark(this, p)
}
Glob.prototype._makeAbs = function (f) {
return common.makeAbs(this, f)
}
Glob.prototype.abort = function () {
this.aborted = true
this.emit('abort')
}
Glob.prototype.pause = function () {
if (!this.paused) {
this.paused = true
this.emit('pause')
}
}
Glob.prototype.resume = function () {
if (this.paused) {
this.emit('resume')
this.paused = false
if (this._emitQueue.length) {
var eq = this._emitQueue.slice(0)
this._emitQueue.length = 0
for (var i = 0; i < eq.length; i ++) {
var e = eq[i]
this._emitMatch(e[0], e[1])
}
}
if (this._processQueue.length) {
var pq = this._processQueue.slice(0)
this._processQueue.length = 0
for (var i = 0; i < pq.length; i ++) {
var p = pq[i]
this._processing--
this._process(p[0], p[1], p[2], p[3])
}
}
}
}
Glob.prototype._process = function (pattern, index, inGlobStar, cb) {
assert(this instanceof Glob)
assert(typeof cb === 'function')
if (this.aborted)
return
this._processing++
if (this.paused) {
this._processQueue.push([pattern, index, inGlobStar, cb])
return
}
//console.error('PROCESS %d', this._processing, pattern)
// Get the first [n] parts of pattern that are all strings.
var n = 0
while (typeof pattern[n] === 'string') {
n ++
}
// now n is the index of the first one that is *not* a string.
// see if there's anything else
var prefix
switch (n) {
// if not, then this is rather simple
case pattern.length:
this._processSimple(pattern.join('/'), index, cb)
return
case 0:
// pattern *starts* with some non-trivial item.
// going to readdir(cwd), but not include the prefix in matches.
prefix = null
break
default:
// pattern has some string bits in the front.
// whatever it starts with, whether that's 'absolute' like /foo/bar,
// or 'relative' like '../baz'
prefix = pattern.slice(0, n).join('/')
break
}
var remain = pattern.slice(n)
// get the list of entries.
var read
if (prefix === null)
read = '.'
else if (isAbsolute(prefix) ||
isAbsolute(pattern.map(function (p) {
return typeof p === 'string' ? p : '[*]'
}).join('/'))) {
if (!prefix || !isAbsolute(prefix))
prefix = '/' + prefix
read = prefix
} else
read = prefix
var abs = this._makeAbs(read)
//if ignored, skip _processing
if (childrenIgnored(this, read))
return cb()
var isGlobStar = remain[0] === minimatch.GLOBSTAR
if (isGlobStar)
this._processGlobStar(prefix, read, abs, remain, index, inGlobStar, cb)
else
this._processReaddir(prefix, read, abs, remain, index, inGlobStar, cb)
}
Glob.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar, cb) {
var self = this
this._readdir(abs, inGlobStar, function (er, entries) {
return self._processReaddir2(prefix, read, abs, remain, index, inGlobStar, entries, cb)
})
}
Glob.prototype._processReaddir2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {
// if the abs isn't a dir, then nothing can match!
if (!entries)
return cb()
// It will only match dot entries if it starts with a dot, or if
// dot is set. Stuff like @(.foo|.bar) isn't allowed.
var pn = remain[0]
var negate = !!this.minimatch.negate
var rawGlob = pn._glob
var dotOk = this.dot || rawGlob.charAt(0) === '.'
var matchedEntries = []
for (var i = 0; i < entries.length; i++) {
var e = entries[i]
if (e.charAt(0) !== '.' || dotOk) {
var m
if (negate && !prefix) {
m = !e.match(pn)
} else {
m = e.match(pn)
}
if (m)
matchedEntries.push(e)
}
}
//console.error('prd2', prefix, entries, remain[0]._glob, matchedEntries)
var len = matchedEntries.length
// If there are no matched entries, then nothing matches.
if (len === 0)
return cb()
// if this is the last remaining pattern bit, then no need for
// an additional stat *unless* the user has specified mark or
// stat explicitly. We know they exist, since readdir returned
// them.
if (remain.length === 1 && !this.mark && !this.stat) {
if (!this.matches[index])
this.matches[index] = Object.create(null)
for (var i = 0; i < len; i ++) {
var e = matchedEntries[i]
if (prefix) {
if (prefix !== '/')
e = prefix + '/' + e
else
e = prefix + e
}
if (e.charAt(0) === '/' && !this.nomount) {
e = path.join(this.root, e)
}
this._emitMatch(index, e)
}
// This was the last one, and no stats were needed
return cb()
}
// now test all matched entries as stand-ins for that part
// of the pattern.
remain.shift()
for (var i = 0; i < len; i ++) {
var e = matchedEntries[i]
var newPattern
if (prefix) {
if (prefix !== '/')
e = prefix + '/' + e
else
e = prefix + e
}
this._process([e].concat(remain), index, inGlobStar, cb)
}
cb()
}
Glob.prototype._emitMatch = function (index, e) {
if (this.aborted)
return
if (isIgnored(this, e))
return
if (this.paused) {
this._emitQueue.push([index, e])
return
}
var abs = isAbsolute(e) ? e : this._makeAbs(e)
if (this.mark)
e = this._mark(e)
if (this.absolute)
e = abs
if (this.matches[index][e])
return
if (this.nodir) {
var c = this.cache[abs]
if (c === 'DIR' || Array.isArray(c))
return
}
this.matches[index][e] = true
var st = this.statCache[abs]
if (st)
this.emit('stat', e, st)
this.emit('match', e)
}
Glob.prototype._readdirInGlobStar = function (abs, cb) {
if (this.aborted)
return
// follow all symlinked directories forever
// just proceed as if this is a non-globstar situation
if (this.follow)
return this._readdir(abs, false, cb)
var lstatkey = 'lstat\0' + abs
var self = this
var lstatcb = inflight(lstatkey, lstatcb_)
if (lstatcb)
self.fs.lstat(abs, lstatcb)
function lstatcb_ (er, lstat) {
if (er && er.code === 'ENOENT')
return cb()
var isSym = lstat && lstat.isSymbolicLink()
self.symlinks[abs] = isSym
// If it's not a symlink or a dir, then it's definitely a regular file.
// don't bother doing a readdir in that case.
if (!isSym && lstat && !lstat.isDirectory()) {
self.cache[abs] = 'FILE'
cb()
} else
self._readdir(abs, false, cb)
}
}
Glob.prototype._readdir = function (abs, inGlobStar, cb) {
if (this.aborted)
return
cb = inflight('readdir\0'+abs+'\0'+inGlobStar, cb)
if (!cb)
return
//console.error('RD %j %j', +inGlobStar, abs)
if (inGlobStar && !ownProp(this.symlinks, abs))
return this._readdirInGlobStar(abs, cb)
if (ownProp(this.cache, abs)) {
var c = this.cache[abs]
if (!c || c === 'FILE')
return cb()
if (Array.isArray(c))
return cb(null, c)
}
var self = this
self.fs.readdir(abs, readdirCb(this, abs, cb))
}
function readdirCb (self, abs, cb) {
return function (er, entries) {
if (er)
self._readdirError(abs, er, cb)
else
self._readdirEntries(abs, entries, cb)
}
}
Glob.prototype._readdirEntries = function (abs, entries, cb) {
if (this.aborted)
return
// if we haven't asked to stat everything, then just
// assume that everything in there exists, so we can avoid
// having to stat it a second time.
if (!this.mark && !this.stat) {
for (var i = 0; i < entries.length; i ++) {
var e = entries[i]
if (abs === '/')
e = abs + e
else
e = abs + '/' + e
this.cache[e] = true
}
}
this.cache[abs] = entries
return cb(null, entries)
}
Glob.prototype._readdirError = function (f, er, cb) {
if (this.aborted)
return
// handle errors, and cache the information
switch (er.code) {
case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205
case 'ENOTDIR': // totally normal. means it *does* exist.
var abs = this._makeAbs(f)
this.cache[abs] = 'FILE'
if (abs === this.cwdAbs) {
var error = new Error(er.code + ' invalid cwd ' + this.cwd)
error.path = this.cwd
error.code = er.code
this.emit('error', error)
this.abort()
}
break
case 'ENOENT': // not terribly unusual
case 'ELOOP':
case 'ENAMETOOLONG':
case 'UNKNOWN':
this.cache[this._makeAbs(f)] = false
break
default: // some unusual error. Treat as failure.
this.cache[this._makeAbs(f)] = false
if (this.strict) {
this.emit('error', er)
// If the error is handled, then we abort
// if not, we threw out of here
this.abort()
}
if (!this.silent)
console.error('glob error', er)
break
}
return cb()
}
Glob.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar, cb) {
var self = this
this._readdir(abs, inGlobStar, function (er, entries) {
self._processGlobStar2(prefix, read, abs, remain, index, inGlobStar, entries, cb)
})
}
Glob.prototype._processGlobStar2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {
//console.error('pgs2', prefix, remain[0], entries)
// no entries means not a dir, so it can never have matches
// foo.txt/** doesn't match foo.txt
if (!entries)
return cb()
// test without the globstar, and with every child both below
// and replacing the globstar.
var remainWithoutGlobStar = remain.slice(1)
var gspref = prefix ? [ prefix ] : []
var noGlobStar = gspref.concat(remainWithoutGlobStar)
// the noGlobStar pattern exits the inGlobStar state
this._process(noGlobStar, index, false, cb)
var isSym = this.symlinks[abs]
var len = entries.length
// If it's a symlink, and we're in a globstar, then stop
if (isSym && inGlobStar)
return cb()
for (var i = 0; i < len; i++) {
var e = entries[i]
if (e.charAt(0) === '.' && !this.dot)
continue
// these two cases enter the inGlobStar state
var instead = gspref.concat(entries[i], remainWithoutGlobStar)
this._process(instead, index, true, cb)
var below = gspref.concat(entries[i], remain)
this._process(below, index, true, cb)
}
cb()
}
Glob.prototype._processSimple = function (prefix, index, cb) {
// XXX review this. Shouldn't it be doing the mounting etc
// before doing stat? kinda weird?
var self = this
this._stat(prefix, function (er, exists) {
self._processSimple2(prefix, index, er, exists, cb)
})
}
Glob.prototype._processSimple2 = function (prefix, index, er, exists, cb) {
//console.error('ps2', prefix, exists)
if (!this.matches[index])
this.matches[index] = Object.create(null)
// If it doesn't exist, then just mark the lack of results
if (!exists)
return cb()
if (prefix && isAbsolute(prefix) && !this.nomount) {
var trail = /[\/\\]$/.test(prefix)
if (prefix.charAt(0) === '/') {
prefix = path.join(this.root, prefix)
} else {
prefix = path.resolve(this.root, prefix)
if (trail)
prefix += '/'
}
}
if (process.platform === 'win32')
prefix = prefix.replace(/\\/g, '/')
// Mark this as a match
this._emitMatch(index, prefix)
cb()
}
// Returns either 'DIR', 'FILE', or false
Glob.prototype._stat = function (f, cb) {
var abs = this._makeAbs(f)
var needDir = f.slice(-1) === '/'
if (f.length > this.maxLength)
return cb()
if (!this.stat && ownProp(this.cache, abs)) {
var c = this.cache[abs]
if (Array.isArray(c))
c = 'DIR'
// It exists, but maybe not how we need it
if (!needDir || c === 'DIR')
return cb(null, c)
if (needDir && c === 'FILE')
return cb()
// otherwise we have to stat, because maybe c=true
// if we know it exists, but not what it is.
}
var exists
var stat = this.statCache[abs]
if (stat !== undefined) {
if (stat === false)
return cb(null, stat)
else {
var type = stat.isDirectory() ? 'DIR' : 'FILE'
if (needDir && type === 'FILE')
return cb()
else
return cb(null, type, stat)
}
}
var self = this
var statcb = inflight('stat\0' + abs, lstatcb_)
if (statcb)
self.fs.lstat(abs, statcb)
function lstatcb_ (er, lstat) {
if (lstat && lstat.isSymbolicLink()) {
// If it's a symlink, then treat it as the target, unless
// the target does not exist, then treat it as a file.
return self.fs.stat(abs, function (er, stat) {
if (er)
self._stat2(f, abs, null, lstat, cb)
else
self._stat2(f, abs, er, stat, cb)
})
} else {
self._stat2(f, abs, er, lstat, cb)
}
}
}
Glob.prototype._stat2 = function (f, abs, er, stat, cb) {
if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {
this.statCache[abs] = false
return cb()
}
var needDir = f.slice(-1) === '/'
this.statCache[abs] = stat
if (abs.slice(-1) === '/' && stat && !stat.isDirectory())
return cb(null, false, stat)
var c = true
if (stat)
c = stat.isDirectory() ? 'DIR' : 'FILE'
this.cache[abs] = this.cache[abs] || c
if (needDir && c === 'FILE')
return cb()
return cb(null, c, stat)
}

55
mybulma/node_modules/glob/package.json generated vendored Normal file
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{
"author": "Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/)",
"name": "glob",
"description": "a little globber",
"version": "7.2.3",
"publishConfig": {
"tag": "v7-legacy"
},
"repository": {
"type": "git",
"url": "git://github.com/isaacs/node-glob.git"
},
"main": "glob.js",
"files": [
"glob.js",
"sync.js",
"common.js"
],
"engines": {
"node": "*"
},
"dependencies": {
"fs.realpath": "^1.0.0",
"inflight": "^1.0.4",
"inherits": "2",
"minimatch": "^3.1.1",
"once": "^1.3.0",
"path-is-absolute": "^1.0.0"
},
"devDependencies": {
"memfs": "^3.2.0",
"mkdirp": "0",
"rimraf": "^2.2.8",
"tap": "^15.0.6",
"tick": "0.0.6"
},
"tap": {
"before": "test/00-setup.js",
"after": "test/zz-cleanup.js",
"jobs": 1
},
"scripts": {
"prepublish": "npm run benchclean",
"profclean": "rm -f v8.log profile.txt",
"test": "tap",
"test-regen": "npm run profclean && TEST_REGEN=1 node test/00-setup.js",
"bench": "bash benchmark.sh",
"prof": "bash prof.sh && cat profile.txt",
"benchclean": "node benchclean.js"
},
"license": "ISC",
"funding": {
"url": "https://github.com/sponsors/isaacs"
}
}

486
mybulma/node_modules/glob/sync.js generated vendored Normal file
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module.exports = globSync
globSync.GlobSync = GlobSync
var rp = require('fs.realpath')
var minimatch = require('minimatch')
var Minimatch = minimatch.Minimatch
var Glob = require('./glob.js').Glob
var util = require('util')
var path = require('path')
var assert = require('assert')
var isAbsolute = require('path-is-absolute')
var common = require('./common.js')
var setopts = common.setopts
var ownProp = common.ownProp
var childrenIgnored = common.childrenIgnored
var isIgnored = common.isIgnored
function globSync (pattern, options) {
if (typeof options === 'function' || arguments.length === 3)
throw new TypeError('callback provided to sync glob\n'+
'See: https://github.com/isaacs/node-glob/issues/167')
return new GlobSync(pattern, options).found
}
function GlobSync (pattern, options) {
if (!pattern)
throw new Error('must provide pattern')
if (typeof options === 'function' || arguments.length === 3)
throw new TypeError('callback provided to sync glob\n'+
'See: https://github.com/isaacs/node-glob/issues/167')
if (!(this instanceof GlobSync))
return new GlobSync(pattern, options)
setopts(this, pattern, options)
if (this.noprocess)
return this
var n = this.minimatch.set.length
this.matches = new Array(n)
for (var i = 0; i < n; i ++) {
this._process(this.minimatch.set[i], i, false)
}
this._finish()
}
GlobSync.prototype._finish = function () {
assert.ok(this instanceof GlobSync)
if (this.realpath) {
var self = this
this.matches.forEach(function (matchset, index) {
var set = self.matches[index] = Object.create(null)
for (var p in matchset) {
try {
p = self._makeAbs(p)
var real = rp.realpathSync(p, self.realpathCache)
set[real] = true
} catch (er) {
if (er.syscall === 'stat')
set[self._makeAbs(p)] = true
else
throw er
}
}
})
}
common.finish(this)
}
GlobSync.prototype._process = function (pattern, index, inGlobStar) {
assert.ok(this instanceof GlobSync)
// Get the first [n] parts of pattern that are all strings.
var n = 0
while (typeof pattern[n] === 'string') {
n ++
}
// now n is the index of the first one that is *not* a string.
// See if there's anything else
var prefix
switch (n) {
// if not, then this is rather simple
case pattern.length:
this._processSimple(pattern.join('/'), index)
return
case 0:
// pattern *starts* with some non-trivial item.
// going to readdir(cwd), but not include the prefix in matches.
prefix = null
break
default:
// pattern has some string bits in the front.
// whatever it starts with, whether that's 'absolute' like /foo/bar,
// or 'relative' like '../baz'
prefix = pattern.slice(0, n).join('/')
break
}
var remain = pattern.slice(n)
// get the list of entries.
var read
if (prefix === null)
read = '.'
else if (isAbsolute(prefix) ||
isAbsolute(pattern.map(function (p) {
return typeof p === 'string' ? p : '[*]'
}).join('/'))) {
if (!prefix || !isAbsolute(prefix))
prefix = '/' + prefix
read = prefix
} else
read = prefix
var abs = this._makeAbs(read)
//if ignored, skip processing
if (childrenIgnored(this, read))
return
var isGlobStar = remain[0] === minimatch.GLOBSTAR
if (isGlobStar)
this._processGlobStar(prefix, read, abs, remain, index, inGlobStar)
else
this._processReaddir(prefix, read, abs, remain, index, inGlobStar)
}
GlobSync.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar) {
var entries = this._readdir(abs, inGlobStar)
// if the abs isn't a dir, then nothing can match!
if (!entries)
return
// It will only match dot entries if it starts with a dot, or if
// dot is set. Stuff like @(.foo|.bar) isn't allowed.
var pn = remain[0]
var negate = !!this.minimatch.negate
var rawGlob = pn._glob
var dotOk = this.dot || rawGlob.charAt(0) === '.'
var matchedEntries = []
for (var i = 0; i < entries.length; i++) {
var e = entries[i]
if (e.charAt(0) !== '.' || dotOk) {
var m
if (negate && !prefix) {
m = !e.match(pn)
} else {
m = e.match(pn)
}
if (m)
matchedEntries.push(e)
}
}
var len = matchedEntries.length
// If there are no matched entries, then nothing matches.
if (len === 0)
return
// if this is the last remaining pattern bit, then no need for
// an additional stat *unless* the user has specified mark or
// stat explicitly. We know they exist, since readdir returned
// them.
if (remain.length === 1 && !this.mark && !this.stat) {
if (!this.matches[index])
this.matches[index] = Object.create(null)
for (var i = 0; i < len; i ++) {
var e = matchedEntries[i]
if (prefix) {
if (prefix.slice(-1) !== '/')
e = prefix + '/' + e
else
e = prefix + e
}
if (e.charAt(0) === '/' && !this.nomount) {
e = path.join(this.root, e)
}
this._emitMatch(index, e)
}
// This was the last one, and no stats were needed
return
}
// now test all matched entries as stand-ins for that part
// of the pattern.
remain.shift()
for (var i = 0; i < len; i ++) {
var e = matchedEntries[i]
var newPattern
if (prefix)
newPattern = [prefix, e]
else
newPattern = [e]
this._process(newPattern.concat(remain), index, inGlobStar)
}
}
GlobSync.prototype._emitMatch = function (index, e) {
if (isIgnored(this, e))
return
var abs = this._makeAbs(e)
if (this.mark)
e = this._mark(e)
if (this.absolute) {
e = abs
}
if (this.matches[index][e])
return
if (this.nodir) {
var c = this.cache[abs]
if (c === 'DIR' || Array.isArray(c))
return
}
this.matches[index][e] = true
if (this.stat)
this._stat(e)
}
GlobSync.prototype._readdirInGlobStar = function (abs) {
// follow all symlinked directories forever
// just proceed as if this is a non-globstar situation
if (this.follow)
return this._readdir(abs, false)
var entries
var lstat
var stat
try {
lstat = this.fs.lstatSync(abs)
} catch (er) {
if (er.code === 'ENOENT') {
// lstat failed, doesn't exist
return null
}
}
var isSym = lstat && lstat.isSymbolicLink()
this.symlinks[abs] = isSym
// If it's not a symlink or a dir, then it's definitely a regular file.
// don't bother doing a readdir in that case.
if (!isSym && lstat && !lstat.isDirectory())
this.cache[abs] = 'FILE'
else
entries = this._readdir(abs, false)
return entries
}
GlobSync.prototype._readdir = function (abs, inGlobStar) {
var entries
if (inGlobStar && !ownProp(this.symlinks, abs))
return this._readdirInGlobStar(abs)
if (ownProp(this.cache, abs)) {
var c = this.cache[abs]
if (!c || c === 'FILE')
return null
if (Array.isArray(c))
return c
}
try {
return this._readdirEntries(abs, this.fs.readdirSync(abs))
} catch (er) {
this._readdirError(abs, er)
return null
}
}
GlobSync.prototype._readdirEntries = function (abs, entries) {
// if we haven't asked to stat everything, then just
// assume that everything in there exists, so we can avoid
// having to stat it a second time.
if (!this.mark && !this.stat) {
for (var i = 0; i < entries.length; i ++) {
var e = entries[i]
if (abs === '/')
e = abs + e
else
e = abs + '/' + e
this.cache[e] = true
}
}
this.cache[abs] = entries
// mark and cache dir-ness
return entries
}
GlobSync.prototype._readdirError = function (f, er) {
// handle errors, and cache the information
switch (er.code) {
case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205
case 'ENOTDIR': // totally normal. means it *does* exist.
var abs = this._makeAbs(f)
this.cache[abs] = 'FILE'
if (abs === this.cwdAbs) {
var error = new Error(er.code + ' invalid cwd ' + this.cwd)
error.path = this.cwd
error.code = er.code
throw error
}
break
case 'ENOENT': // not terribly unusual
case 'ELOOP':
case 'ENAMETOOLONG':
case 'UNKNOWN':
this.cache[this._makeAbs(f)] = false
break
default: // some unusual error. Treat as failure.
this.cache[this._makeAbs(f)] = false
if (this.strict)
throw er
if (!this.silent)
console.error('glob error', er)
break
}
}
GlobSync.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar) {
var entries = this._readdir(abs, inGlobStar)
// no entries means not a dir, so it can never have matches
// foo.txt/** doesn't match foo.txt
if (!entries)
return
// test without the globstar, and with every child both below
// and replacing the globstar.
var remainWithoutGlobStar = remain.slice(1)
var gspref = prefix ? [ prefix ] : []
var noGlobStar = gspref.concat(remainWithoutGlobStar)
// the noGlobStar pattern exits the inGlobStar state
this._process(noGlobStar, index, false)
var len = entries.length
var isSym = this.symlinks[abs]
// If it's a symlink, and we're in a globstar, then stop
if (isSym && inGlobStar)
return
for (var i = 0; i < len; i++) {
var e = entries[i]
if (e.charAt(0) === '.' && !this.dot)
continue
// these two cases enter the inGlobStar state
var instead = gspref.concat(entries[i], remainWithoutGlobStar)
this._process(instead, index, true)
var below = gspref.concat(entries[i], remain)
this._process(below, index, true)
}
}
GlobSync.prototype._processSimple = function (prefix, index) {
// XXX review this. Shouldn't it be doing the mounting etc
// before doing stat? kinda weird?
var exists = this._stat(prefix)
if (!this.matches[index])
this.matches[index] = Object.create(null)
// If it doesn't exist, then just mark the lack of results
if (!exists)
return
if (prefix && isAbsolute(prefix) && !this.nomount) {
var trail = /[\/\\]$/.test(prefix)
if (prefix.charAt(0) === '/') {
prefix = path.join(this.root, prefix)
} else {
prefix = path.resolve(this.root, prefix)
if (trail)
prefix += '/'
}
}
if (process.platform === 'win32')
prefix = prefix.replace(/\\/g, '/')
// Mark this as a match
this._emitMatch(index, prefix)
}
// Returns either 'DIR', 'FILE', or false
GlobSync.prototype._stat = function (f) {
var abs = this._makeAbs(f)
var needDir = f.slice(-1) === '/'
if (f.length > this.maxLength)
return false
if (!this.stat && ownProp(this.cache, abs)) {
var c = this.cache[abs]
if (Array.isArray(c))
c = 'DIR'
// It exists, but maybe not how we need it
if (!needDir || c === 'DIR')
return c
if (needDir && c === 'FILE')
return false
// otherwise we have to stat, because maybe c=true
// if we know it exists, but not what it is.
}
var exists
var stat = this.statCache[abs]
if (!stat) {
var lstat
try {
lstat = this.fs.lstatSync(abs)
} catch (er) {
if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {
this.statCache[abs] = false
return false
}
}
if (lstat && lstat.isSymbolicLink()) {
try {
stat = this.fs.statSync(abs)
} catch (er) {
stat = lstat
}
} else {
stat = lstat
}
}
this.statCache[abs] = stat
var c = true
if (stat)
c = stat.isDirectory() ? 'DIR' : 'FILE'
this.cache[abs] = this.cache[abs] || c
if (needDir && c === 'FILE')
return false
return c
}
GlobSync.prototype._mark = function (p) {
return common.mark(this, p)
}
GlobSync.prototype._makeAbs = function (f) {
return common.makeAbs(this, f)
}

22
mybulma/node_modules/has/LICENSE-MIT generated vendored Normal file
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Copyright (c) 2013 Thiago de Arruda
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

18
mybulma/node_modules/has/README.md generated vendored Normal file
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# has
> Object.prototype.hasOwnProperty.call shortcut
## Installation
```sh
npm install --save has
```
## Usage
```js
var has = require('has');
has({}, 'hasOwnProperty'); // false
has(Object.prototype, 'hasOwnProperty'); // true
```

48
mybulma/node_modules/has/package.json generated vendored Normal file
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{
"name": "has",
"description": "Object.prototype.hasOwnProperty.call shortcut",
"version": "1.0.3",
"homepage": "https://github.com/tarruda/has",
"author": {
"name": "Thiago de Arruda",
"email": "tpadilha84@gmail.com"
},
"contributors": [
{
"name": "Jordan Harband",
"email": "ljharb@gmail.com",
"url": "http://ljharb.codes"
}
],
"repository": {
"type": "git",
"url": "git://github.com/tarruda/has.git"
},
"bugs": {
"url": "https://github.com/tarruda/has/issues"
},
"license": "MIT",
"licenses": [
{
"type": "MIT",
"url": "https://github.com/tarruda/has/blob/master/LICENSE-MIT"
}
],
"main": "./src",
"dependencies": {
"function-bind": "^1.1.1"
},
"devDependencies": {
"@ljharb/eslint-config": "^12.2.1",
"eslint": "^4.19.1",
"tape": "^4.9.0"
},
"engines": {
"node": ">= 0.4.0"
},
"scripts": {
"lint": "eslint .",
"pretest": "npm run lint",
"test": "tape test"
}
}

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