make sound play on image clicks too
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1 changed files with 37 additions and 26 deletions
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@ -1,28 +1,39 @@
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// Sound effects
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// Sound effects
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function PlaySound(soundobj) {
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function PlaySound(soundobj) {
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const thissound = document.getElementById(soundobj);
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const thissound = document.getElementById(soundobj);
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thissound.play();
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thissound.play();
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}
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}
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function StopSound(soundobj) {
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function StopSound(soundobj) {
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const thissound = document.getElementById(soundobj);
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const thissound = document.getElementById(soundobj);
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thissound.pause();
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thissound.pause();
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thissound.currentTime = 0;
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thissound.currentTime = 0;
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}
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}
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const audio = new Audio("/assets/sounds/ui/zapsplat_multimedia_button_click_004_68776.mp3");
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const audio = new Audio(
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const buttons = document.querySelectorAll("button");
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"/assets/sounds/ui/zapsplat_multimedia_button_click_004_68776.mp3"
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const links = document.querySelectorAll("a");
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);
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const buttons = document.querySelectorAll("button");
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const links = document.querySelectorAll("a");
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const image = document.querySelectorAll("img");
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// biome-ignore lint/complexity/noForEach: <explanation>
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// biome-ignore lint/complexity/noForEach: <explanation>
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links.forEach(a => {
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links.forEach((a) => {
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a.addEventListener("click", () => {
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a.addEventListener("click", () => {
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audio.play();
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audio.play();
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})
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});
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})
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});
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// biome-ignore lint/complexity/noForEach: <explanation>
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// biome-ignore lint/complexity/noForEach: <explanation>
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buttons.forEach(button => {
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buttons.forEach((button) => {
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button.addEventListener("click", () => {
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button.addEventListener("click", () => {
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audio.play();
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audio.play();
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});})
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});
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});
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// biome-ignore lint/complexity/noForEach: <explanation>
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image.forEach((button) => {
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button.addEventListener("click", () => {
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audio.play();
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});
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});
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