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commit
ceb2a0b7e5
2 changed files with 81 additions and 3 deletions
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@ -57,7 +57,7 @@
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<p class="status"><b>{{ $t('_reversi.turnCount', { count: logPos }) }}</b> {{ $t('_reversi.black') }}:{{ o.blackCount }} {{ $t('_reversi.white') }}:{{ o.whiteCount }} {{ $t('_reversi.total') }}:{{ o.blackCount + o.whiteCount }}</p>
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<div class="actions" v-if="!game.isEnded && iAmPlayer">
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<MkButton @click="surrender">{{ $t('_reversi.surrender') }}</MkButton>
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<MkButton @click="surrender" inline>{{ $t('_reversi.surrender') }}</MkButton>
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</div>
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<div class="player" v-if="game.isEnded">
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@ -76,6 +76,10 @@
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<p v-if="game.loopedBoard">{{ $t('_reversi.loopedMap') }}</p>
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<p v-if="game.canPutEverywhere">{{ $t('_reversi.canPutEverywhere') }}</p>
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</div>
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<div class="watchers">
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<MkAvatar v-for="user in watchers" :key="user.id" :user="user" class="avatar"/>
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</div>
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</div>
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</template>
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@ -113,6 +117,7 @@ export default defineComponent({
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o: null as Reversi,
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logs: [],
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logPos: 0,
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watchers: [],
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pollingClock: null,
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faAngleDoubleLeft, faAngleLeft, faAngleRight, faAngleDoubleRight, fasCircle, farCircle, faPlay
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};
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@ -198,12 +203,14 @@ export default defineComponent({
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this.connection.on('set', this.onSet);
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this.connection.on('rescue', this.onRescue);
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this.connection.on('ended', this.onEnded);
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this.connection.on('watchers', this.onWatchers);
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},
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beforeUnmount() {
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this.connection.off('set', this.onSet);
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this.connection.off('rescue', this.onRescue);
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this.connection.off('ended', this.onEnded);
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this.connection.off('watchers', this.onWatchers);
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clearInterval(this.pollingClock);
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},
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@ -309,6 +316,10 @@ export default defineComponent({
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this.$forceUpdate();
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},
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onWatchers(users) {
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this.watchers = users;
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},
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surrender() {
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os.api('games/reversi/games/surrender', {
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gameId: this.game.id
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@ -506,5 +517,18 @@ export default defineComponent({
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}
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}
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}
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> .watchers {
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padding: 0 0 16px 0;
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&:empty {
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display: none;
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}
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> .avatar {
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width: 32px;
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height: 32px;
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}
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}
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}
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</style>
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@ -5,7 +5,8 @@ import Reversi from '../../../../../games/reversi/core';
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import * as maps from '../../../../../games/reversi/maps';
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import Channel from '../../channel';
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import { ReversiGame } from '../../../../../models/entities/games/reversi/game';
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import { ReversiGames } from '../../../../../models';
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import { ReversiGames, Users } from '../../../../../models';
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import { User } from '../../../../../models/entities/user';
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export default class extends Channel {
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public readonly chName = 'gamesReversiGame';
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@ -13,17 +14,58 @@ export default class extends Channel {
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public static requireCredential = false;
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private gameId: ReversiGame['id'] | null = null;
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private watchers: Record<User['id'], Date> = {};
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private emitWatchersIntervalId: any;
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@autobind
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public async init(params: any) {
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this.gameId = params.gameId;
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// Subscribe game stream
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this.subscriber.on(`reversiGameStream:${this.gameId}`, data => {
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this.subscriber.on(`reversiGameStream:${this.gameId}`, this.onEvent);
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this.emitWatchersIntervalId = setInterval(this.emitWatchers, 5000);
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const game = await ReversiGames.findOne(this.gameId!);
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if (game == null) throw new Error('game not found');
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// 観戦者イベント
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this.watch(game);
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}
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@autobind
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private onEvent(data: any) {
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if (data.type === 'watching') {
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const id = data.body;
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this.watchers[id] = new Date();
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} else {
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this.send(data);
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}
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}
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@autobind
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private async emitWatchers() {
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const now = new Date();
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// Remove not watching users
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for (const [userId, date] of Object.entries(this.watchers)) {
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if (now.getTime() - date.getTime() > 5000) delete this.watchers[userId];
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}
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const users = await Users.packMany(Object.keys(this.watchers), null, { detail: false });
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this.send({
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type: 'watchers',
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body: users,
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});
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}
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@autobind
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public dispose() {
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// Unsubscribe events
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this.subscriber.off(`reversiGameStream:${this.gameId}`, this.onEvent);
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clearInterval(this.emitWatchersIntervalId);
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}
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@autobind
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public onMessage(type: string, body: any) {
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switch (type) {
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@ -314,5 +356,17 @@ export default class extends Channel {
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if (crc32.toString() !== game.crc32) {
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this.send('rescue', await ReversiGames.pack(game, this.user));
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}
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// ついでに観戦者イベントを発行
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this.watch(game);
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}
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@autobind
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private watch(game: ReversiGame) {
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if (this.user != null) {
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if ((game.user1Id !== this.user.id) && (game.user2Id !== this.user.id)) {
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publishReversiGameStream(this.gameId!, 'watching', this.user.id);
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}
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}
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}
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}
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