This commit is contained in:
Aya Morisawa 2018-07-23 14:04:53 +09:00
parent 50802ac120
commit 9af3a99eed
3 changed files with 28 additions and 28 deletions

View file

@ -19,9 +19,9 @@ const langs = {
'es': loadLang('es')
};
Object.entries(langs).map(([, locale]) => {
Object.values(langs).forEach(locale => {
// Extend native language (Japanese)
locale = Object.assign({}, native, locale);
Object.assign(locale, native);
});
module.exports = langs;

View file

@ -112,7 +112,7 @@ export default Vue.extend({
computed: {
mapCategories(): string[] {
const categories = Object.entries(maps).map(x => x[1].category);
const categories = Object.values(maps).map(x => x.category);
return categories.filter((item, pos) => categories.indexOf(item) == pos);
},
isAccepted(): boolean {
@ -179,8 +179,8 @@ export default Vue.extend({
if (this.game.settings.map == null) {
this.mapName = null;
} else {
const foundMap = Object.entries(maps).find(x => x[1].data.join('') == this.game.settings.map.join(''));
this.mapName = foundMap ? foundMap[1].name : '-Custom-';
const found = Object.values(maps).find(x => x.data.join('') == this.game.settings.map.join(''));
this.mapName = found ? found.name : '-Custom-';
}
},
@ -206,7 +206,7 @@ export default Vue.extend({
if (v == null) {
this.game.settings.map = null;
} else {
this.game.settings.map = Object.entries(maps).find(x => x[1].name == v)[1].data;
this.game.settings.map = Object.values(maps).find(x => x.name == v).data;
}
this.$forceUpdate();
this.updateSettings();
@ -217,9 +217,9 @@ export default Vue.extend({
const y = Math.floor(pos / this.game.settings.map[0].length);
const newPixel =
pixel == ' ' ? '-' :
pixel == '-' ? 'b' :
pixel == 'b' ? 'w' :
' ';
pixel == '-' ? 'b' :
pixel == 'b' ? 'w' :
' ';
const line = this.game.settings.map[y].split('');
line[x] = newPixel;
this.$set(this.game.settings.map, y, line.join(''));

View file

@ -87,8 +87,8 @@ export default function(request: websocket.request, connection: websocket.connec
const set = game.user1Id.equals(user._id) ? {
form1: form
} : {
form2: form
};
form2: form
};
await ReversiGame.update({ _id: gameId }, {
$set: set
@ -117,8 +117,8 @@ export default function(request: websocket.request, connection: websocket.connec
const set = game.user1Id.equals(user._id) ? {
form2: form
} : {
form1: form
};
form1: form
};
await ReversiGame.update({ _id: gameId }, {
$set: set
@ -193,7 +193,7 @@ export default function(request: websocket.request, connection: websocket.connec
function getRandomMap() {
const mapCount = Object.entries(maps).length;
const rnd = Math.floor(Math.random() * mapCount);
return Object.entries(maps).find((x, i) => i == rnd)[1].data;
return Object.values(maps)[rnd].data;
}
const map = freshGame.settings.map != null ? freshGame.settings.map : getRandomMap();
@ -227,11 +227,11 @@ export default function(request: websocket.request, connection: websocket.connec
await ReversiGame.update({
_id: gameId
}, {
$set: {
isEnded: true,
winnerId: winner
}
});
$set: {
isEnded: true,
winnerId: winner
}
});
publishReversiGameStream(gameId, 'ended', {
winnerId: winner,
@ -293,15 +293,15 @@ export default function(request: websocket.request, connection: websocket.connec
await ReversiGame.update({
_id: gameId
}, {
$set: {
crc32,
isEnded: o.isEnded,
winnerId: winner
},
$push: {
logs: log
}
});
$set: {
crc32,
isEnded: o.isEnded,
winnerId: winner
},
$push: {
logs: log
}
});
publishReversiGameStream(gameId, 'set', Object.assign(log, {
next: o.turn