This fixes a race condition bug where keys could be regenerated
post-federation, causing activities and HTTP signatures from an user to
be dropped due to key differences.
Some software, like GoToSocial, expose replies as ActivityPub
Collections, but do not expose any item array directly in the object,
causing validation to fail via the ObjectID validator. Now, Pleroma will
drop that field in this situation too.
`context` fields for objects and activities can now be generated based
on the object/activity `inReplyTo` field or its ActivityPub ID, as a
fallback method in cases where `context` fields are missing for incoming
activities and objects.
Incoming Pleroma replies to a Misskey thread were rejected due to a
broken context fix, which caused them to not be visible until a
non-Pleroma user interacted with the replies.
This fix properly sets the post-fix object context to its parent Create
activity as well, if it was changed.
30 to 70% of the objects in the object table are simple JSON objects
containing a single field, 'id', being the context's ID. The reason for
the creation of an object per context seems to be an old relic from the
StatusNet era, and has only been used nowadays as an helper for threads
in Pleroma-FE via the `pleroma.conversation_id` field in status views.
An object per context was created, and its numerical ID (table column)
was used and stored as 'context_id' in the object and activity along
with the full 'context' URI/string.
This commit removes this field and stops creation of objects for each
context, which will also allow incoming activities to use activity IDs
as contexts, something which was not possible before, or would have been
very broken under most circumstances.
The `pleroma.conversation_id` field has been reimplemented in a way to
maintain backwards-compatibility by calculating a CRC32 of the full
context URI/string in the object, instead of relying on the row ID for
the created context object.
Tries fully-qualifying emoji when receiving them, by adding the emoji
variation sequence to the received reaction emoji.
This issue arises when other instance software, such as Misskey, tries
reacting with emoji that have unqualified or minimally qualified
variants, like a red heart. Pleroma only accepts fully qualified emoji
in emoji reactions, and refused those emoji. Now, Pleroma will attempt
to properly qualify them first, and reject them if checks still fail.
This commit contains changes to tests proposed by lanodan.
Co-authored-by: Haelwenn <contact+git.pleroma.social@hacktivis.me>
In Create validator we do not validate the object data,
but that is because the object itself will go through the
pipeline again, which is not the case for Update. Thus,
we added validation for objects in Update activities.
Tries fully-qualifying emoji when receiving them, by adding the emoji
variation sequence to the received reaction emoji.
This issue arises when other instance software, such as Misskey, tries
reacting with emoji that have unqualified or minimally qualified
variants, like a red heart. Pleroma only accepts fully qualified emoji
in emoji reactions, and refused those emoji. Now, Pleroma will attempt
to properly qualify them first, and reject them if checks still fail.