MCP patch and classwork

This commit is contained in:
nelle 2023-07-03 19:11:46 -06:00
parent bafe0aca33
commit 83459f6955
4 changed files with 5622 additions and 0 deletions

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Start.class Normal file

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Start.java Normal file
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// PUBLIC DOMAIN
// created by Searge
import java.io.File;
import java.lang.reflect.Field;
import net.minecraft.client.Minecraft;
public class Start
{
public static void main(String[] args)
{
try
{
// set new minecraft data folder to prevent it from using the .minecraft folder
// this makes it a portable version
Field f = net.minecraft.client.Minecraft.class.getDeclaredField("W");
Field.setAccessible(new Field[] { f }, true);
f.set(null, new File("."));
}
catch (Exception e)
{
e.printStackTrace();
return;
}
// start minecraft game application
net.minecraft.client.Minecraft.main(args);
// enumerate all threads in this process
Thread[] threads = new Thread[256];
int count = java.lang.Thread.enumerate(threads);
// find the minecraft main thread
net.minecraft.client.Minecraft mc;
for(int i = 0; i < count; ++i)
{
// compare thread name to find the main thread
if(threads[i].getName().equals("Minecraft main thread"))
{
try
{
// get access to minecraft main thread object
Field f = Thread.class.getDeclaredField("target");
Field.setAccessible(new Field[] { f }, true);
mc = (net.minecraft.client.Minecraft)f.get(threads[i]);
}
catch (Exception e)
{
e.printStackTrace();
System.exit(0);
}
break;
}
}
// the variable mc now holds a reference to the minecraft main core class, anything
// should be accessible from there... have fun :)
}
}

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minecraft.patch Normal file

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minecraft_server.patch Normal file

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